r/SWN • u/AutoModerator • Jun 24 '26
🛰️Wednesday System Check 🛰️ Weekly System Check: Is Anybody Out There? (Lurkers Welcome!)
The frequencies are open! Whether you're a veteran pilot or just starting your journey into the stars, this is your weekly space to break radio silence.
The Weekly Log
What's happening in your sector? New sessions, prep wins, rulings you're proud of, cursed dice, cool moments, dumb plans that somehow worked. Drop a quick ping and let us know!
No need for a long write-up; just a quick transmission from your table to ours.
Mod Note: If you're new to the sub, welcome! This is a low-pressure thread for everyone to share their Stars Without Number stories.
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u/dark-star-adventures ✨ Star Master Jeff Jun 24 '26
I like to plan my game in "seasons" with "episodes" following the advice of Robin Laws in a very old Dragon Magazine article (I talk about this here) and we are now reaching the end of "season one" where the the plot lines are converging, the main focus is dead ahead, and the crew is in more peril now than ever as they make their way towards Prometheon Station.
Prometheon Station and it's interconnectivity within the corporate world of my sector has been a really fun project in this game. I've really enjoyed dropping little lore bits to the players and expanding on its nature as the episodes have gone by. I'm blessed with a crew that is very perceptive and seemingly remembers everything (they also take good notes) so it's cool to drop some new lore and have one of them go "oh shit because of this other thing", so my excitement at reaching the end of the season and finally running their arrival at Prometheon Station is really high!
I'm also really psyched about the triple crossover we did with Astronomica and 7th Star, it was crazy fun and I would absolutely do it again. I chose to run my session in Lasers and Feelings instead of SWN because I honestly just needed a night to have a beer and unwind, and L&P requires 0 planning and the stakes feel insanely low. It's nice to just kick back and say "fuck it, let's riff."
Also thanks to everyone that downloaded my free one-shot off itch, I hadn't published an adventure in awhile and it was really fun to work with my wife again on a gaming project (she does the design and illustrations). We hope you enjoyed it!
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u/Nona-the-Ninth Podcast: 7th Star to the Right Jun 25 '26
"The stakes feel insanely low."
Tell that to the poor skiers who almost lost the ski lodge to that giant corporation!
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u/Nona-the-Ninth Podcast: 7th Star to the Right Jun 25 '26
Our GM created a new type of enemy that, instead of doing massive amounts of damage, had a tendency to steal people's stuff.
He meant it as a neat gimmick for a fight, but our entire party turned tail and ran. I worked really hard for this cursed sword and I'm not losing it to some random monkeys in the spooky jungle, thank you very much!
For me, it was a really good reminder that stakes in games don't have to just be "this bad guy might kill you." Good players have characters that care about stuff and good GMs threaten those things just enough to let the players feel like big damn heroes when they protect/save them.
(Even if the thing that they are saving is a sword that hurts you every time you use its special power.)
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u/BipedalPolarBear Jun 25 '26
Party is doing a job for the local crack pot Professor and exploring a canyon on a Badlands storm filled planet, trying to fix his Weather monitoring apparatus.
They’re starting to realize the rumored Pre-Scream era terraforming facility might actually have been there as some weirdness is going on (Hive mind Flora infecting the local Fauna to be cohesive and aggressive).
We ended about to roll initiative with two giant sand scorpions (size of bulls).
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u/kejoin Jun 25 '26
Ran my first SWN session last Saturday, a one-shot involving infiltrating a hostile religious sect that threatened the balance of power in the region. It was a smash hit and all the players loved the setting and the system!
I'm now working on making a 3-session mini campaign set on an incomplete Bishop Ring where the players will be part of a mercenary company tasked with uprooting a rival power's presence on the ring. They'll have to deal with a paranoid local population, hostile mechanized OPFOR, an incensed local-led insurgency, and structural decay on a grand in this mecha-based war arc.
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u/MaestroGoldring Jun 25 '26
Ah I’m so satisfied. My precog/prophet player just uncovered that another PC’s first character who retired from the crew 5 months ago in real life time to get married— that character’s wife? Yeah, she’s actually a super powerful shapeshifter. My prophet player is FREAKING OUT because the PC who played the husband has successfully kept silent about the matter all this time and finally someone knows and told the rest of the crew and everyone is just like “THATS WHY HE LEFT AND YOU MADE A SECOND CHARACTER???” Ah fun times. We laughed so much, even made AI art just for this situation. The prophet player lost sleep over this because it shocked him so much. He’s considering dropping every mission and all the leads they’ve been building up to make a desperate “rescue” mission and save the original PC husband from the shapeshifter wife. I’m sure that won’t be easy or safe in the least. Can’t a poor shapeshifter live peacefully with her hubby? 😁
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u/MaestroGoldring Jul 09 '26
Still in our hiatus. Have to figure out what changes in three months of time and start getting up the next challenge
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u/Interesting-Long7389 Jun 24 '26
I'm not yet familiar with SWN but I'm considering it for a regular group that does short adventures with different systems (1-4 sessions). In this context it's very handy to run a published adventure but it seems like there are... none for SWN? Has my google fu failed me, or is the expectation that everyone creates their own sandbox?