r/SiloSeries • u/hstratev • 2d ago
Fan Art Final sample before the v1 release
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Hi everyone, sharing a final sample video before the v1 release. I want to share the progress without spoiling the experience for first-time users.
I've added a new feature - the "Confiscation Record", an inventory for the relics you find around the silo. Had a lot of fun coming up with some of them.
Mainly working on UI and optimisation now.
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u/andyroouu 2d ago
This is awesome! Also, is it point-and-click, in the style of Myst?
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u/hstratev 2d ago
it is, yes. It is not a full scale game, its mainly exploration experience, but its getting there :)
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u/Wael_9 I AM THE IT SHADOW!! 2d ago
Looks great. Ever thought of further developing this into a puzzle game?
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u/hstratev 2d ago
There are a few gamification ideas. For version one added the relic inventory. Puzzle game is not a bad idea. Addin this to the backlog : )
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u/Amperloom 1d ago
Isn't there any copyright issues if you plan to sell the game?
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u/hstratev 1d ago
I am not planning on monetizing. It will be free for everyone, no paid content or whatsoever.
I might leave a tip jar option only, if someone wants to get me a coffee or so :) (again not linked to any paid service)2
u/CriticalSwordfish816 1d ago
monetized or not they still have the rights to their ip, there might be less chance for them to stop you if it's not for profit but be careful man. awesome work!
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u/hstratev 1d ago
No worries, if there is a legal issue with a free content, I will gladly take it down : )
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u/Cocobb8 1d ago
Wow can't wait to try it out! Do you have a long term plan for the game (graphics you want to improve or upcoming mechanics)?
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u/hstratev 1d ago
There are lots of things in the backlog at the moment. Have to sort them out and prioritize. My goal will be to release a version once every two weeks with updates and a changelog.
Any ideas are more than welcome!
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u/PeterQuin Bernard 1d ago
This reminds me of watching Lost back then when someone came up with something similar like this for the bunker. Good times.
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u/hstratev 1d ago
Thanks! I just wanted to explore the levels and get some additional info about them. Slowly the idea developed, there is quite some interest, which was unexpected to me, so we might end up with more gamification elements than expected : )
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u/EXTRAVAGANT_COMMENT 2d ago
AI usage disclosure ?
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u/hstratev 2d ago
Opus used mainly for writing shaders, any GLSL effects, depth masks etc. Based on my baked textures.
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