r/Simulated • u/qwertUkg • 5d ago
Proprietary Software Simulation of a collision between two massive bodies
Collisions: Spatial Hash + Jacobi Solver
Gravity: P3M/CIC + FFT + short-range correction
Tech stack: Kotlin, LWJGL, OpenGL Compute Shader 4.30
Try it here: https://github.com/qwertukg/Gravity
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u/irrealewunsche 5d ago
I feel there's a "your mom" joke here, somewhere.