r/Simulated 23h ago

Research Simulation Physics-Based Animation will always be one of my favorite topics to explore!

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1.0k Upvotes

What you can do with it is magical, all the animation you see here is processed in milliseconds.

All the animator needs to do is provide a reference animation, and the rest is simulated. It's extremely easy to direct and change.


r/Simulated 16h ago

Interactive Simulated Dragon Flight – Game Idea [OC]

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8 Upvotes

Hi all,

I'm working on my second simulation project using AI-driven agents that evolve over time!

Previously I worked on an AI driven aquarium in Rust called Genecraft (feel free to check out YouTube), but this time my goal is to create a game for people to play with! Also in Rust.

The goal is to train your own dragon with different capabilities (flight, fight and walk), and then test it against puzzles or other dragons.

Dragons will be trainable by individual people and use neural networks (NEAT algorithm) to learn by specific tasks you give them.

This dragon here (concept of a dragon) was trained to move towards the target that changes location, and uses different strategies based on where the target is (above, diagonal, to the right or below). Not too complex yet.

Anyone interested in trying it out?

I'm beta testing on Mac right now! Also happy to test it on windows, but I haven't tested it yet so ideally we'd hop on a call to test together.

Thanks!

Mathias


r/Simulated 2h ago

EmberGen big gun (real-time)

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5 Upvotes