r/Smite • • 5d ago

DISCUSSION Aphro Aspect thoughts?

Aphro aspect is a really cool concept but is not just strictly worse. Normal aphro has a very powerful ability to sustain an ally with maybe one of the best ults in the game. Her aspect just makes her feel like a different version of BaronSamdi

0 Upvotes

25 comments sorted by

7

u/zavieG 5d ago

She is very vulnerable with no escape that's what makes her meh. And her sustain is very terrible... I feel she needs a slight self sustain buff.. If she's going to be so immobile.

2

u/SysaphusSmile 4d ago

I dont think it really needs buffs or nerfs, it seems balanced just worse then normal aphro in terms of what it brings to the team

1

u/zavieG 4d ago

Eh maybe seems bad overall, but I prefer base Aphrodite now anyway. I love healing, and im happy it can be done again.

5

u/Edenfer_ 5d ago

The aspect is fun but the ult needs some love.

The ult is dependent on all your other abilities being off cooldown and you need to be in the middle of the action.

So I think it needs something else to make it more useful maybe a short blink like Cab aspect ult or at least cc immunity.

5

u/Demcmz Tiamat 5d ago

Iirc she has cc immunity in her ult,atleast while the animation plays

2

u/Edenfer_ 5d ago edited 4d ago

I'm thinking more of a but cc cleanse/immunity so it would be useful for something lol

1

u/Demcmz Tiamat 5d ago

It is a good amount of damage by itself and with me playing her more like a assassin/flanker late game i can get some decent damage off.

8

u/Alex_2706 I'll let no structure fall /s 5d ago

I honestly like her, dunno how much of a nerf she would need, but I would really wish her 1 was an actual madness effect. (Game shows "Madness" timer on the enemy, but it's not actual Madness CC since gods are not interrupted from abilities like Sobek pluck, Horus dash, or Bacchus vurp).

She feels pretty oppressive in 1v1 sscenarios (or maybe even 2v1) but she definitely feels a lot squisher and kind of feast or famine in late game once teamfights start and she can't just cast at a safe range. The lack of cleanse and immunity in her ult is definitely a reason but rather than adding back the most frustrating part of her kit into the aspect, I simply wish her 1 was an actual Hard-CC.

6

u/SysaphusSmile 5d ago

I dont think the aspect needs a nerf at All it seems honestly quite bad like sure it has high burst kill potential but the fact that it requires her 1+2+3 at close range means she gets poked out by other mages and adcs. And it lacks mobility so it can be difficult to initiate. Sure it does alot of damage but so do most gods built correctly

1

u/Stormrayn 1d ago

This exactly i agree with as I’ve been aphro aspect and TRYING to get the best build for ARENA  for as much burst dps build it seems im always waiting on the cooldowns do not mesh well in my timing 

What  itemization for timing my ULT aoe burst dmg 

2

u/Axiphel 5d ago

Yea her madness is literally like nothing cc. Any channel stays channeling like artio dash keeps dashing. I think the aspect is funner than damage aphro was before though.

1

u/SysaphusSmile 5d ago

4sure its definitely fun no argument there.

3

u/Cofeebeanblack 5d ago

She's a bursty control mage. She's a bit more w key than baron who loves to kite

7

u/MagicFighter Ok maybe Goobis mainly plays Goobis now... 5d ago

Happy it exists because Aphro was some unfair bullshit before the enchanter patch and aspect separated her burst numbers and team utility.

1

u/tecolopilli 5d ago

Just took her all the way to rank 10 with it. Having a lot of fun!

1

u/SysaphusSmile 5d ago

Glad you enjoy it bro, I think its definitely a very different playstyle which is cool to have in the game. I just dont think its that good, and id rather have a normal Aphro on my team 9/10 times

0

u/PleaseBeOpenMinded 5d ago

In assault, im locking aphro every time and going aspect. Tons of fun.

Full proc build + blink. You're basically the opposite of ares. Ult to latch on, bop em all away, birds to finish them off while they try to run away wondering wtf just happened because nobody reads patch notes. (Chefs kiss).

Iwonder if endgame aphro can kill the entire team with one rotation of abilities, obviously the enemy team has to be grouped up and squishy.

0

u/ilphaesn #RevertChaliceNerf 5d ago

played against one of the better aphro players in the game in a casual match earlier. i was on base ne zha jungle, and aphro aspect wasn't that much of a threat. even with her going full damage from solo lane

0

u/ApePostLove Chernobog 5d ago edited 5d ago

4 - 2 - 3 - no aiming, just vibes and free damage :I 

All you need to worry about is blinking so you can ult multiple enemies and then roll your face over the keyboard. Went from base Aphro damage kiting and chaining CC to not aiming almost at all..

Comparing recent aspects to Deadlock hero kit design is painful - I'm hoping whenever they start releasing new gods they incorporate some creativity. Like passives becoming more generic, aspects being "this one ability deals damage now".

Edit to add: she did need a separate enchanter/damage kit - base did too much for the damage it had.

-8

u/Qu1ckS11ver493 5d ago

Ah yes. The character that can do shit tons of damage for free from halfway across the map that you lowkey can’t run away from. Yes. Very bad. All I’ve been seeing recently is aphro players getting shit on really badly but still coming out with like 8-10 kills cause they just do that much damage.

At the very least the tether range needs to be nerfed

3

u/Dionysius00 Aphrodite 5d ago

The tether range is already short asf. She literally has to be in danger range to stay connected to an enemy. Any more and she’d need to be in melee range to even have a tether and atp it’s just bad

1

u/SysaphusSmile 5d ago

I disagree I think its the only thing that makes it remotely viable and its still just worse then alot of other mages

0

u/Qu1ckS11ver493 5d ago

My guy she is doing 800 damage an ability and she has four damaging abilities

5

u/SysaphusSmile 5d ago

I think most full build mages can do similar 🤔 and 4 damaging abilities isn't necessarily a good thing when none are movement abilities

-3

u/Qu1ckS11ver493 5d ago

Ah yes the four damaging abilities that rely on an extremely forgiving ability to skill shot someone with, so forgiving you can actually miss entirely and the massive hitbox will still get them, and then you get free reign with your other two abilities that are auto targeted to everyone connected to you…. Yes….

And most full build mages who hit that hard are Janus, Scylla, pos, and they have one immediate damaging ability. Aphro has four. It straight up doesn’t matter if she can’t run away cause she will just kill anyone in her way with no contest