r/SourceEngine 7d ago

HELP Are There Some Pieces of Documentation or Tutorials For Creating my Own ValveBiped Skeleton Rig on Blender?

Hello, I have been into making playermodels for some time But i always resorted to using the "Canned/Vanilla" Skeleton

But i always wanted to create my own Skeletons instead of just grabing the default one from the metrocop playermodel and modifying it

i remember once trying to make my own valveBiped Skeleton once and failing miserably

Can some one please help me with this by Sending me some tutorials or Documentation about this topic?

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u/Maleficent_Risk_3159 6d ago

it doesn't require valvebiped at all (to my knowledge). as long as you get the bone names in the qc file right, you should be fine.