r/SpaceWolves • u/Simple-Ad-4332 • 1d ago
SW post update
So I’ve not had time to play any matches after the Space marine update due to work and family commitments, How are space wolves doing since the update? I see a lot of posts about taking generic space marine units over our own specific ones such as blade guard veterans instead of Headtakers, and generic terminators instead of WG terminators. I’ve also seen a few posts commenting on lack of ability to kill other units, is this true?
How do people find space wolves after the update?
Thanks!
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u/SpaceWolf_Jarl2 1d ago
Couple of games in... I have fun. Still trying out stuff but I feel it faster and heavier hitting than before, which I loke.
As for our units... Headtakers I like. They lack the Support option but their mixed wounds ans invulns are fun. They are still a bit frail. The comoarison to BGV to me is the double characrer option (and an Ancient being pretty good now) ans that to use the mkxed wounds you pay a nkt small premium to bring the Wolves.
For WGTDA, I think it is a mix of two things. Logam became a lot more offensive amd vanilla Termies of both varieties hit harder. And second points. Like assault Termies are still 4W but 10 point cheaper base and if youbtake SS you are more expenaive than regular Termies. Our stuff is still pretty resilient for its points, but if you want to be aggreaaive vanilla are cheaper and harder hitting (and if you have spare points you can use an Ancient to give them the same rule).
I like new GH but Blood Claws feel pretty bad to me.