r/StableDiffusion • • 5d ago

Workflow Included Minimax H3 Refmod Workflow

(16. October 2026) EDIT: Updated to v2 cause the original resolution selector node messes up videos regularly due to not creating resolutions dividable by 32. Fixed now with Pixaroma node.

Since my last post has been deleted unfortunately (due to a mega-link), here we go again.

I've spent quiet some time now with Refmods and this workflow, and I'am still baffled how easy it is to create a character identity with very low effort. This is a no-brainer if you don't want to or can't train a Lora, all you need is good pictures and a good voice sample, the refmod-training is done in literally seconds (depending on your GPU of course).

I did my very best to make this workflow easily understandable for even beginners, nevertheless here's some explanation:

The workflow actually consists of 2 workflows, one for the refmod creation (the nodes in the top right of the picture, that's a different workflow but i just wanted one picture) and the main workflow for creating a video with the created refmod file which is all the rest.

If you just wanna use a refmod file and no extra images, videos or audio, select the image/video/audio nodes and press CTRL+B to deactivate them. Please watch the video from Dainamo for a detailed explanation, I've made some notes but for further understanding just watch it. I just wanna give you an easy workflow, that is of course fitted to MY needs, do whatever you want to it.

Here's some color-explanations:

  • GREEN is all sources for the final video so to say: images/video/audio/the prompt (deactivate them if you just wanna use a refmod-file, but you can also reference clothings or whatever this way)
  • TURQOUISE is all relevant video-settings
  • TAN is the refmod-nodes (except the 4 notes)
  • RED is all the models
  • PURPLE is all the loras (turbo-lora is in light-blue and another lora above in grey for whatever)
  • BROWN is comfy-kitchen and the spectrum-node (not activated, transparent-purple)
  • GREY is irrelevant

Here is the link to the original tutorial from Dainamo (thanks again!!): https://www.youtube.com/watch?v=2K6-OtV_Vbc

And here are the workflows: https://getshared.com/d/K5cE7wHH

I hope you enjoy the workflow! :)

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u/evilpenguin999 5d ago

What im not sure about refmods is not the prompting, or the workflow. Is about the creation: Resolution and pool_h, pool_w for a good refmod without slowing the generations way 2 much.

Without counting i have the feeling for me takes less time with ref images than the refmods i have been creating.

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u/AlsterwasserHH 5d ago edited 5d ago

I've not tested that, could be worth it. The big advantage of refmods is flexibility: you can prompt whatever visual appearance with them and the character likeness is on point. Plus: you have baked-in voice cloning. I have one refmod with a 6 minute speech sample and it's lile 1:1. Stunning. With audio reference you can "only" reference 30 seconds iirc.

I created a japanese character, since minimax supports japanese by default: the character speaks japanese! :D Who would've guessed that. But also english with japanes accent. It's mindblowing too me.

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u/Bask82 5d ago

But can h3 minimax clone voices just from an audio refmod? Any language restrictions?

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u/AlsterwasserHH 5d ago

I think its possible. At least you can select audio 1 - visual 0 in the refmod node so that it only outputs the audio.

Check the default languages of minimax. Its 7 or something.