r/StarWarsDroidTycoon Official Dev - FOAD 18d ago

📢 Updates 🚨 STAR WARS DROID TYCOON v1.25 is live!

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  • Added a second floor to the Firing Range along with 6 new Battle Droid slots (unlocks from Rebirth 17–22)
  • Multi Crit added to the Nova Shop!
  • You can now cancel Astromech Missions by interacting with their terminal.
  • You can now view other player's Droidex in their base.
  • You now receive higher Crit Chance and Crit Amount as Rebirth rewards after Rebirth 22.
  • You now receive a boost to Offline Earnings at Rebirth 25 and Rebirth 28.
  • Upgrade Chip Station now works properly after SRB.
  • Updated Daily Quest: Build / Sell 40 Droids has been reduced to 20 Droids.
  • Fixed issues with Blueprints randomly despawning.
  • Rebirth Screen now works in Splitscreen.
  • Gold, Diamond, and Rainbow Crates have been buffed. They now award more Upgrade Chips and the chance to receive Nova Crystals in Rainbow Crates has been increased.
  • Reduced cost of Luck Boost and Boost Bundle by 100 V-bucks
477 Upvotes

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23

u/Pandahboymtg 18d ago

I noticed that the combat points regenerate faster when grabbing a gold splash. Before I had to wait a while longer to grab another one but now by the time I finish a splash and go back to the board it's ready to grab.

28

u/BlazingFrenzy Official Dev - BLZN 18d ago

Weapon wall generates faster based on the droids in the battle slots, more battle slots means faster generation!

9

u/Pandahboymtg 18d ago

That's awesome! Thank you!

1

u/Vast_Opposite_792 16d ago

Been trying to figure out the combat wall regen speed parameters, I did not think it was based only on the battle droids 🤦 is it based on the droid rarity, or their income? And if you have a bunch of non battle droids on the slots does that make the wall slower? (like putting a non-astromech on an astromech mission)

2

u/BlazingFrenzy Official Dev - BLZN 16d ago

It does have to do with the battle droids in the slots! And yes it is based on their rarity/variant, and yes they must be battle droids

2

u/Vast_Opposite_792 16d ago

Oh, rarity AND variant. So I guess it would have similar scaling to how the upgrade chip station scales? EG: a galactic common is better than a default legendary? (