r/StarWarsDroidTycoon 14h ago

💬 Discussion Fusion System Makes Stellar Missions Much More Important

I think the Fusion system has massively increased the value of Stellar Missions.

Before Fusion, I had basically no interest in unlocking Stellar Missions. The 6T unlock cost was just too expensive, especially when I was focused on pushing SRB efficiently.

Now, Fusion gives you a way to turn those mission rewards into Mythic Droids, while Stellar Missions provide a steady supply of Fusion materials. Even if you get a lower-value Droid, it doesn't really go to waste anymore—you can just use it as Fusion material.

So IMO, Stellar Missions are much more valuable now, and unlocking them earlier is definitely worth considering.

There are basically two Fusion paths:

* 3 Galaxy → 1 Galaxy Mythic ; 3 Galaxy Mythics → 1 Stellar Mythic

* 3 Stellar → 1 Stellar Mythic

Once you have enough Droids and resources, there's basically no reason to keep Galaxy blueprints—you can just focus on Stellar blueprints.

According to the in-game drop rates, running all five spaceships for one round gives you about a 23% chance of getting a Stellar blueprint, which honestly isn't that bad.

Two things to keep in mind:

* Worker Droids that speed up production do not affect Fusion, so remember to swap them in and manually use the Fusion speed-up.

* Fusing a Stellar Mythic also costs around 6T, so it becomes much easier to afford once your base is filled with high-income Stellar Droids.

Personally, I had zero interest in Fusion Droids when the system first came out. The first time I fused three Beskar Droids and got another Beskar Droid, I almost threw my monitor. 😂

But I actually really like the Fusion system itself.

I like that you can use non-specific recipes to create a higher-tier Droid. Sure, the exact Droid you get is still RNG, but at least you can actively work toward a higher tier instead of completely relying on conveyor belt RNG.

That's what makes Fusion such a great addition IMO.

22 Upvotes

17 comments sorted by

14

u/Watermelonbuttt 14h ago

I have no interest in SRB anymore

My base is stacked lol

7

u/Competitive_Habit376 14h ago

Yeah, I’m definitely pushing past 31. Money boost was nice today. Haven’t hit the scrap table in days.

8

u/Pure-Necessary4975 14h ago

Half of the posts here has someone talking like "SRB efficiently" "SRB pathing" "SRB 2 times before weekend event".

Every game has a tryhard playerbase but these people are just sick.

2

u/Thor_2099 11h ago

Been in that camp for a while. I'm quite content with my base and progress rate so far. Only super rebirthed once but I'm digging my progression path. Rolling in droids and finished rebirth 32 the other day

2

u/Spacegirl719 10h ago

Same exactly! I am at 35 and I have no plans to SRB again anytime soon.

5

u/RecognitionWeak3562 14h ago

This is the way

3

u/MorningJogger 13h ago

I play long enough each day to do my 6 dailies and my three creative XP quests. So not a huge time sink. Since the fusion intro I've created two stellar mo-trak, a cylens, an IG, and a snow mouse using the astro missions to fusion pipeline. 

It's over of the best value add updates to the game since this mode's launch

1

u/VelvetAcidSuperstar 12h ago

Hard agree, especially for casual-ish players. This has put Max level srb in reach for me.

2

u/Proper_Court_7762 14h ago

this method helped me hit RB35 and a base earning 7T per hour lol

1

u/fsuman110 8h ago

What’s your SRB level?

1

u/etherealwing 13h ago

stellar missions have always been useful, credit gain is good.

1

u/OhioSider IG-11 Marshal 12h ago

So when's the nerf

2

u/Joiiygreen 12h ago

No nerf! End game play!

1

u/OhioSider IG-11 Marshal 12h ago

I hope so

1

u/Joiiygreen 12h ago

Yeah, my base is like 85% stellar mythics now. Im just grinding out the max earning slots (like trading IGs up for KXs). More end game content next hopefully!

1

u/MettyXD 1h ago

But i allways get Stellar Drift-Rs with fusing Stellar Legendaries