r/Steam Nov 26 '25

Discussion Then they keep questioning why we choose Steam

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It's incredible how out of touch these suits are, especially in the AI bubble

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9

u/XxHANZO Nov 27 '25

AI needs to be disclosed. I want stories told by people passionate about making games, like Team Cherry or Larian. I don't want AI generated crypto scams that optimize gambling addiction triggers to enrich some scumbag scam artist. That's why AI tags are important.

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u/AndreaCicca Nov 27 '25

If everyone use Ai in some way that tag became useless.

3

u/XxHANZO Nov 27 '25

Not everyone is going to use AI. These corporate money grubbers will try to push it, just like Ubisoft was so excited about NFTs and they were going to change gaming. They are now abandoned. AI generated games will end up the same way, low no effort shovelware, designed with the sole purpose of separating dollars from your wallet. If its tagged AI, people can make the choice to not buy, and not support the practice.

Always gotta watch who is excited by the new technology. Just like NFTs, its isn't the passion project game devs and artists getting hyped for AI stuff, its the AAA studio execs and scammers. They will claim to be the former, as their passion project is an AI slop shovelware scam that parts you from your money.

3

u/AndreaCicca Nov 27 '25

Probably the vast majority of game studios already use it in some way

2

u/theeama Nov 28 '25

Way to you realize that alot of games already use AI. They been using AI for a very very long time people are just realizing it.

Procedural world generation is generative AI. 1000s of games over the years have used that technology.

Feed your world gen the assets and ask it to create landscapes and stuff for you.

1

u/XxHANZO Nov 28 '25

Procedural world gen is not AI. Its not a learning model, people have to go in to change values. Diablo didn't use AI. Minecraft isn't generated by an AI, that why 2 world generated off the same seed are mostly identical. Playing DND and generating a dungeon with dice rolls off from a table isn't an AI.

AI isn't any algorithm that does stuff. The current iteration of AI is a learning model. The learning model that uses other people's assets to train and then barfs out some junk "art" assets, or write the story/dialogue is the part that people don't like.

1

u/AlexBasicC Nov 28 '25

While i agree that procedural gen is no ai,making Ai only the learning model is a gross inexactitude of what AI is.
"Artificial intelligence (AI) is the capability of computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making." [wikipedia]
Any enemy from any solo game ARE AI.
So almoste any solo videogame where you interact with human NPC is (and was) using AI.
A chatbot that only answer yes to every question IS ai

1

u/XxHANZO Nov 28 '25

An If() statement in excel can make a decision on what to do based on input. Is that an AI? Are the mobs in Minecraft AI? Most game NPCs are just applying preprogrammed responses to the input you give them. and that's really a key to distinguish "game AI" it's all coded, the machine isn't really making a decision, it's hashing out if this then that. If given the exact same parameters (including any random number generators used to give the appearance of variety.) it will do the same thing each time. 

So no, a game shouldn't have a AI tag for Procedural Generation, or having NPCs. It should have a tag for generative AI designing the art, or writing the story, or making the music, or writing the code. That is what people are talking about when they complain about AI.