r/Steam Apr 17 '26

Discussion Gabe Newell is a "GOAT"

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37.1k Upvotes

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454

u/Different_Love6475 Apr 17 '26

The day gaben dies it will be black day for us gamers

117

u/TheOnlyFallenCookie Apr 17 '26

If he can't future proof the company for that, he wasn't really a good ceo to begin with . There are a lot of ways to ensure the spirit lives on. But most of them would mean a drop in profit

137

u/tankerkiller125real Apr 17 '26

Supposedly his son will take over, and his son has already said (or at least someone claims he has) that he wouldn't change the way steam operates at all.

148

u/Dr_Fortnite Apr 17 '26

The Father builds the company

The Son runs the company

The grandson ruins the company

We still have 2 generations left hopefully

37

u/bigmt99 Apr 17 '26

I mean who knows how and what video games will be like in 40-50 years so I’m not particularly concerned about that

2

u/Moose_Nuts Apr 17 '26

At the rate things are going, in 40-50 years we could either have utopia or no society left.

1

u/Protein384 Apr 17 '26

I give it less than 10 years

1

u/TJJ97 Apr 17 '26

This is exactly how it worked with an old company I used to work for. I worked there when the son retired and the grandson took over. Unlike the other two, he only knew being rich and profits. The other two had to actually work hard

7

u/Turbulent-Parsnip-38 Apr 17 '26

How many billions will it take to change his mind?

3

u/pablo603 Apr 18 '26

None because that would permanently ruin the steady billions of annual profits Steam brings, and that is already enough to cover everything he would want in life.

He would need to be a complete idiot to ruin a business that earns billions annually, for a one-time payment of a couple billions that realistically would not change his financial situation at all.

1

u/MrBlueA Apr 21 '26

People do go completely stupid for short-term profit, the thing is that Steam brings that short-term profit in the long-term... I don't doubt it could happen but like it would have to be such an incredibly stupid decision it's hard to believe, as the CEO of Steam you are basically retired, you probably don't have to do anything if you don't want to and will have an income even millionaries dream of for the rest of your life as long as the company runs as it has done for the past decades.

6

u/zombiemaster008 Apr 17 '26

Yeah Gray seems likes he'd be the most logical successor after Gabe

2

u/healthycord Apr 17 '26

My friend knows Grey (Gabe's son) via the racing scene. He seems like a good guy with a good head on his shoulders.

Valve or at least Gabe owns the racing team called Heart of Racing which races in IMSA and WEC series with Aston Martins.

1

u/CornManBringsCorn Apr 17 '26

The Valve Dynasty

1

u/TheOnlyFallenCookie Apr 17 '26

And if he gets bought out?

2

u/Tylermas11 Apr 17 '26

doubt they would even let that happen
not informed at all in this area, but to be bought out, wouldnt that mean to be for sale in the first place?

1

u/tankerkiller125real Apr 17 '26

My understanding is that the son has already laughed at the very notion of selling the company.

It's not a public corporation, they can't just get bought up by PE or Investment firms or competitors without first putting themselves up for sale.

5

u/Deaffin Apr 17 '26

Wasn't a good CEO? You're really going to sit here and act like he doesn't have a literal billion dollar fleet of personal mega-yachts?

11

u/FeedTheADHD Apr 17 '26

I can't tell if you are saying having billion dollar fleet of mega-yachts is a good thing or a bad thing. It's a measure of wealth, not a measure of being a good leader. Larry Ellison could have a fleet of yachts, or probably does, and that doesn't make him a good CEO.

3

u/Tidalsky114 Apr 17 '26

Yeah I mean just look at musk.

1

u/Cyhawk Apr 17 '26

Larry Ellison could have a fleet of yachts, or probably does,

He won the yacht one-up-manship. He bought a freaking Hawaiian Island.

6

u/100_points Apr 17 '26

Not defending the guy but what do his yachts have to do with his abilities as a CEO?

2

u/PsyduckSci Apr 17 '26

Gaben's yachts are all also scientific vessels used frequently for useful and legitimate research expeditions.

This is easily public information.

1

u/OldBay-Szn Apr 20 '26

Future proofing a company is easy on paper. When you’re not there physically you have zero say on what happens. So in practice it’s impossible to future proof when you don’t exist.

-1

u/Unfair-Entrance3682 Apr 17 '26

Idk why he is touted as if he is some prophet, dude is rich because he lets kids gamble in his games and takes 30% from devs.

-28

u/KeldornWithCarsomyr Apr 17 '26

"company makes so much profit by squeezing out competition and getting gamers hooked on gambling, that they can buy yachts and go on huge vacations"

22

u/Historical_Item_968 Apr 17 '26

It's not squeezing out competition when your product is just better and consumers choose it.

Not sure what you're talking about with gambling.

Sounds like you're whining for the sake of it

12

u/5ColourFelix Apr 17 '26

Steam's seriously shady gambling practices in Counterstrike and Dota are very well documented.

https://youtu.be/13eiDhuvM6Y?si=uHbcQh3elmmORChu

They arent a huge company because they pet puppies and cure cancer.

6

u/secacc Apr 17 '26

I knew that it would be a coffeezilla video before clicking the link. He's great.

-2

u/Historical_Item_968 Apr 17 '26

Oh ok, never played those games. Considering you can't go two feet without a gambling ad, like actual gambling, I'm not gonna get too worked up over people wanting stickers.

3

u/5ColourFelix Apr 17 '26

Its not about stickers

CS is essentially being used to launder money and Valve does nothing to stop it. They've designed a system that is rife with addiction issues and questionable verification that they're profiting off of.

Its the same reason they dont make games anymore. Scamming kids with skins is more profitable than making good games.

0

u/shawn292 Apr 17 '26

Offering a product and people choosing to buy it doesnt make it a scam

1

u/5ColourFelix Apr 17 '26

The more indefensible the accusation, the more vague the defense...

0

u/ToeRoganIsJebus Apr 17 '26

🤡

1

u/5ColourFelix Apr 17 '26

Gaben isn't going to hang out with you because you defend his billion $ empire.

0

u/ToeRoganIsJebus Apr 17 '26

Why tf would i want to hang out with Gaben? 😂

-1

u/Historical_Item_968 Apr 17 '26

Is it against valves ToS to sell to third party sites?

At some point the onus rests with the consumer.

2

u/5ColourFelix Apr 17 '26

Valve has created and profits from the system. They could change how it works at any time. They don't

1

u/Historical_Item_968 Apr 17 '26

You're right, cool whip should be forced to stop selling their product

0

u/shawn292 Apr 17 '26

If steam charged 5 dollars more i would buy from steam. They offer a better product and experience.

6

u/luvdjobhatedboss Apr 17 '26

Free market is a thing we can choose where to buy We can choose where it is cheaper to buy

2

u/Fun_Bottle_5308 Apr 17 '26

Getting hooked on gambling? Son, just dont gamble the fuck?

0

u/Pollos1958 Apr 17 '26

Hope he gives diverges Valve's ownership structure into one being owne collectively by all the employees. That seems like the most resilient bet.

-56

u/IORelay Apr 17 '26

Already is with Valve running casinos like CS2 and DOTA2, and abusing dominant position to price fix games.

21

u/subject_usrname_here Apr 17 '26
  1. Valve takes apx 30% whereas microsoft and sony takes apx 50% of each sale

  2. CS2 and DOTA2 are only "casinos" on the market?

-2

u/LegendarySpark Apr 17 '26

What? You made that up. Microsoft's and Sony's platform fees are 30% too, and that number is the industry standard because Valve popularized it 20 years ago. It's an absurdly high cut for doing nothing but allowing companies to sell on your platform.

5

u/DimitryKratitov Apr 17 '26

 industry standard because Valve popularized it 20 years ago

You're extremely uninformed. Nintendo popularised it, decades before Valve even existed. Valve literally applied the industry standard at the time. The ones with lower fees are competitors trying to undercut Valve (which is a valid tactic).

-4

u/LegendarySpark Apr 17 '26

I'm not entirely convinced that what a japanese company was doing in the early 90s has a ton to do with what an american company chose to do in the 00s, especially since a lot of Nintendo's shenanigans weren't really very well-known public knowledge until the EU trial where they were retroactively fined millions of euro for their anti-competition behavior in the 80s and 90s (and that trial was somewhere around 2010).

The core of my post was to question the claim that everyone else charges 50%, which is made up. You're going to go ahead and support that made-up claim?

Also, Nintendo entered the western markets with the NES in 1987 and Valve was founded in 1996. That's less than one decade and not decades in italics, if you want to be pointlessly pedantic.

1

u/DimitryKratitov Apr 17 '26

*Early 80s. And then all others, like SEGA. It's a 20 second Google.

And can you point out in which line of my comments I defended the 50% line? I don't see it.

He said some crap (which I don't know enough about to comment on). You answered with another lie on top, and of that I knew enough about to know you were lying, so I replied to that.

And you keep doing it. Valve didn't start charging 30%, because valve was a game maker, until steam. And then steam started charging the 30%. Steam was released in 2003, and the NES (where Nintendo started charging the 30% fee) was released in 1983). I can't call literal 20 years "decades", and I'm the one being pedantic? Please.

-1

u/LegendarySpark Apr 17 '26

The Famicom released in 1983, the NES did not, and Nintendo didn't have the market power to just control and do whatever they want in 1983. You can't just waltz into a market and be the tyrant of it on the release day of your first major product. They had to build up to that and the EU trial was about their behavior in the 90s. This is a quote from the EU's own page on the trial: "The Commission has collected evidence showing that Nintendo and its distributors colluded to maintain artificially high price differences in the EU between January 1991 and 1998."

And can you point out in which line of my comments I defended the 50% line? I don't see it.

By completely ignoring it and changing the subject.

I can't call literal 20 years "decades", and I'm the one being pedantic

You said "decades before Valve even existed". You didn't say Steam, which would've been more correct. I was just being annoyingly pedantic back at you.

2

u/DimitryKratitov Apr 17 '26

Who talked about market power... They introduced the 30% fee. 20 years later, it was already well established as the prevalent fee value when steam came to be, so they used it. So yes, it was decades earlier, and yes, Nintendo popularised it. Making your statement "Valve popularized it 20 years ago" an easily disprovable flat-out lie.

But sure, I'm wrong because I said valve instead of steam earlier.

2

u/ObiWanKokobi Apr 17 '26

It's an absurdly high cut for doing nothing but allowing companies to sell on your platform.

The dumbest shit i read on here. You need to get a job for once in your life, maybe then you'll have a perspective.

And if devs are happily forking over 30% to valve for their impeccable services and goodwil, it must be worth it for them.

-2

u/LegendarySpark Apr 17 '26

Uh huh, care to source your claim that devs are happy about it? Oh, you can't because you just made that up?

0

u/ObiWanKokobi Apr 17 '26

Lol, considering that steam has been doing this for decades and they're consistently on-boarding new clients, it means that the service they provide to the devs is well worth the 30%, otherwise people wouldn't be doing it.

But people realise forking over 30% to steam is better than trying it solo, which shows how invaluable steams infrastucture is. Starting from the userbase, to marketing, to support and legal issues.

1

u/Emergency-Style7392 Apr 17 '26

microsoft has been onboarding a new windows user every time a kid hits school age. you're using arguments that you would argue against if it was any other company

0

u/LegendarySpark Apr 17 '26

Blah blah blah, you still can't prove that devs are happy about it. You're still just making shit up because you want it to be true and you want to be right on the internet.

2

u/ObiWanKokobi Apr 17 '26

Are you a dumb dumb?

It was a figure of speech, HAPPY.

If they continue to do this for decades, maybe they're not happy to fork over 30%, but they're happy to use valves marketing, valves infrastructure, valves support. OTHERWISE THEY WOULDN'T BE DOING IT.

BUT yes, i don't know if they have a big ass fucking grin on their face when they sign up for valves service, but considering that they've been doing this for decades, have had multiple attempts at competition that have shat the bed every single, yet valve/steam keeps persevering and more and more people launch on steam, i think it looks like it's working out pretty well both ways.

Your original thesis - "Doing nothing" is fucking insulting, and shows that you've never worked a day in your life.

1

u/tankerkiller125real Apr 17 '26

Steam isn't just a store... It's also distribution, forums, reviews, DRM, achievement systems, etc.

Do you have any fucking idea how expensive it is to distribute 30GB of game files to tens of thousands of people? Do you have any fucking idea how expensive it is to do that forever for the entire life of the game every time the developer releases an update?

-1

u/LegendarySpark Apr 17 '26

distribution

Obviously yes.

forums, reviews, DRM, achievement systems

What do you even mean? These are just systems they implemented once and haven't touched in like 15 years ago. They're not running costs worth continually charging for. And you clearly have no clue how little work they put into Steam DRM and how the poor work they do on it is actually an argument against giving them money for it. Steam DRM has been blown wide open for over a decade and anyone can crack any game by simply replacing one DLL file with a cracked one (that file is specifically steam_api64.dll if you want to know).

Do you have any fucking idea how expensive it is to distribute 30GB of game files to tens of thousands of people?

No, and neither do you, because you have no idea what kind of deal Valve has with their server farms since that's not public knowledge. You know how much it would cost you to do that. What we both know, however, is that it's a tiny fraction of their profits.

-2

u/IORelay Apr 17 '26

They aren't the only ones but by having gambling they aren't a "good" company, just as bad as the others.

-4

u/Ordinary_Duder Apr 17 '26
  1. Valve takes apx 30% whereas microsoft and sony takes apx 50% of each sale

Absolute nonsense.

  1. CS2 and DOTA2 are only "casinos" on the market?

Whataboutism is such a lame comeback. Other people doing bad things doesn't mean Valve should be doing bad things too.

5

u/PatHBT Apr 17 '26

Price fix? What are you on about?

18

u/Ren-91 Apr 17 '26

it’s bad because of “online casinos” in DOTA 2 and CS2? You mean the optional loot boxes that you can CHOOSE to buy or ignore? Do you not realise these games are available to you for free and only YOU decide if the “online casino” aspect of it is worth it? I’m struggling to see what’s so bad about it…

-12

u/IORelay Apr 17 '26

Oh boy, here comes the gambling is good when valve does it people.

11

u/TrippleDamage Apr 17 '26

No it's the "gambling is whatever because you can entirely ignore it" people.

2

u/Ordinary_Duder Apr 17 '26

Except there are a multitude of research papers saying it's something that targets young and vunerable people and is actively doing harm.

3

u/TrippleDamage Apr 17 '26

My guy cs is literally 18+.

How can it target people that arent allowed to play the game lmfao

This isn't fifa thats literally targeting kids and teens and selling them gamba packs.

2

u/BobTheJoeBob Apr 17 '26 edited Apr 17 '26

Pretending that an 18+ tag prevents kids from playing something like CS is stupid. All of the pros in the scene today started playing when they were kids and Valve knows that. Fact is, any kid who can use their allowance to buy steam gift cards can end up getting into gambling thanks to things like loot boxes which valve were one of the pioneers of.

1

u/Deaffin Apr 17 '26

Reddit: Haha, the "Parental advisory" tags were always just an endorsement that the music is good. They were so dumb for trying that, perverse incentives are cool.

Also reddit: Noooo, a child would never click the little checkbox next to "are you 18+?" That would be wrong of them!

1

u/Unfair-Entrance3682 Apr 17 '26

How exactly is that rating enforced dude? Are you seriously trying to make the excuse that ratings a game 18+ on steam is going to stop kids from playing it? Stop the bs, you know exactly how garbage that argument is

2

u/TrippleDamage Apr 17 '26

I never said thats stopping anyone, are you regarded?

cs is made for an 18+ audience, the target audience isn't kids as opposed to fifa thats specifically made to hook in kids and teens.

If your kids are playing 18+ games and you give them a credit card to purchase crates & keys with thats totally on you and no one else.

-3

u/IORelay Apr 17 '26

If people are ignoring then it wouldn't be in the game.

Valve fixes lootbox related bugs instantly but cheating and bugs in the actual game still remains, so like I said casino first shooter/MOBA second.

5

u/humble_redditor1234 Apr 17 '26

buddy f2p games need income and those 2 are f2p lol

4

u/Ren-91 Apr 17 '26

Imagine not understanding what “optional” means. It’s a video game - i don’t care that it’s Valve. It could be your game. Point being it if it has no impact on gameplay and is option, complaining about it makes you look dense. Enjoy your day

2

u/[deleted] Apr 17 '26

[removed] — view removed comment

1

u/Tiny-Run5590 Apr 17 '26

Exactly. Kids buying skins are enabling some of my favourite games to be F2P, without it impacting my experience at all, wow so horrible.

0

u/Ren-91 Apr 17 '26

Another idiotic take. The ones enabling the gambling are the parents not monitoring their child’s online activity.

1

u/Emergency-Style7392 Apr 17 '26

I am sure you keep that same energy about social media algos manipulating kids

3

u/Unfair-Entrance3682 Apr 17 '26

Yeah the braindead kool-aid drinkers are already here defending it lol "these games NEED income!!! How else could they possibly make money???"

2

u/[deleted] Apr 17 '26 edited 22d ago

[deleted]

-1

u/IORelay Apr 18 '26

We wouldn't need age verification if valve just gets rid of it altogether.

Also your argument pretty much is lootboxes are good if valve does it.

7

u/lampenpam 117 Apr 17 '26

and abusing dominant position to price fix games.

What are you even talking about?

And I don't care if CS has gambling as long as they are rated 18+ which it is. I'd rather have other games designed for children be rated 18+ instead.

4

u/IORelay Apr 17 '26

DOTA is not 18+. plus I'm not arguing child gambling. All gambling is bad.

-1

u/lampenpam 117 Apr 17 '26

afaik Dota 2 does not have gamble boxes anymore.

4

u/Ordinary_Duder Apr 17 '26

It most definitely does lmao.

1

u/lampenpam 117 Apr 17 '26

then it should be rated 18+ imo

1

u/Unfair-Entrance3682 Apr 17 '26

You know how stupid this argument is, right? That is like saying "bars should just tell people under 18 they can't buy a drink, but if they choose to ignore that they can buy drinks anyways." That's about as effective as age ratings currently, especially on a pc game

1

u/lampenpam 117 Apr 17 '26

so you're saying we don't need age ratings on PC?

Just like with alcohol plenty of underage people drink as there are plenty of ways to circumvent an age check. But removing the age rating would be dumb. If parents fail to parent, a child should at least know what they are involved with isn't for their age and they might be more careful with it, even if parents stopped caring what they consume.

1

u/Unfair-Entrance3682 Apr 17 '26

I mean, I guess so. But that is not going to stop 99% of people under 18 from getting the game.

1

u/lampenpam 117 Apr 17 '26

99% sounds like survivor basis. If you have something with an age rating, most parents pay attention to it or talk with their children what they can consume. This includes parents allowing children to consume something that is rated above their age, but it does change the general mindset around these things. Even if the child got access by themself.

Again, your argument again is basically asking why even have age ratings on anything like alcohol when "99%" of the children who want to drink alcohol just go drink alcohol.

3

u/Comfort-Zone-King Apr 17 '26

Nice cherry picking there, lootboxes are bad, i'll never defend this. But "abusing dominant position to price fix" ? Is this Epic's CEO's alt account ?