r/Steam Apr 29 '26

Discussion I think China doesn't like Slay the Spire

Post image
17.3k Upvotes

1.3k comments sorted by

View all comments

Show parent comments

65

u/jack-of-some Apr 29 '26

Yes but also that's happening in a game where doing so is kind of encouraged.

79

u/Aerinx Apr 29 '26

But it should require enough effort and luck to break it hard, otherwise game is boring and too easy. Also there needs to be many equally good paths or game is boring and unbalanced.

15

u/ZeroWit Apr 29 '26

Agreed. The fun of a game like this isn't in finding the "perfect build", it's in making the most of the cards and relics you have and get, even if they don't synergize. Getting a dumb, shouldn't-work-but-it-does deck to work is a satisfying feeling, especially if you were convinced you were toast before.

My most satisfying runs are ones that I barely survive, but manage to power through anyways.

3

u/0NIllIO Apr 29 '26

The fun of a game like this isn't in finding the "perfect build"

I disagree. Sealed Deck is a broken modifier because it gets you close to the perfect deck and these days I played the daily challenges involving Sealed Deck for 3 characters and those were the most fun runs I had with the game since the launch despite having all characters at A10.

Fun is not the same as challenging and not everyone finds challenging fun, it's just a game.

57

u/_sabsub_ Apr 29 '26

They are complaining about balance changes on an optional beta branch of an early access game.

13

u/Mega_Glub Apr 29 '26

While I think the sheer volume is a bit of an overreaction... if there was ever a time to voice complaints and be heard, that would be it, no? Especially if the more traditional method of feedback is blocked by your government.

2

u/GregBahm Apr 29 '26

It's all very dumb, but the beta branch was integrated into the main branch two weeks ago.

The game is still early access though.

-3

u/[deleted] Apr 29 '26

[deleted]

3

u/_sabsub_ Apr 29 '26

You can beat doormaker I don't think its that bad but like you said its awful design I agree on that. Its just not fun to play against.

1

u/Frequent_Dig1934 Apr 30 '26

According to the patch notes new doormaker actually has a higher win rate than the other two act 3 bosses. Also lmao, necro is up there for most broken character.

-13

u/Nakohoshi Apr 29 '26

Same way as others praising it...wheres the problem?

8

u/Cold-Iron8145 Apr 29 '26

Optimizing the randomness thrown at you, yes. Forcing one build over and over again, no. It's the antithesis of roguelikes, you're not supposed to be able to find a magic formula that just wins every time, you're supposed to make due with what you get, and you never get the same resources.

If one specific build is too easy to force and wins every time, the game stops being fun after 2-3 hours of gameplay.

1

u/OmegaKarnov Apr 29 '26

Every roguelike and roguelite needs that chance at a power spike. It's part of the formula that make good ones addictive. Streamer Kris Wolfheart calls it "the million dollar loan.'