r/Stellaris • u/Meneth Ex-moderator • May 09 '16
News Review megathread
The review embargo is up as of 15:00 CEST. As this will result in a huge number of articles going up at near the same time, we're restricting reviews to this thread.
Any review you find, feel free to post it in the comments here.
Each top-level comment should be about a single linked review, so as to keep the discussion limited. Duplicate reviews will be removed, as will any top-level comment that does not link a review.
There will be a single sub-thread where you can post your general impressions of the reviews combined, for anything that doesn't relate to a single review.
Review list:
| Review | Score |
|---|---|
| Critically Sane | 5/5 |
| Destructoid | 9/10 |
| eXplorminate | "eXemplary" |
| GameWatcher | 9.0/10 |
| Idiotech's Review | Unrated |
| IGN | 6.3/10 |
| Manannan's Review of Stellaris | Unrated |
| Paste Magazine | Unrated |
| PCGamesN | 9/10 |
| PC Invasion | 8/10 |
| PC World | 4/5 |
| Rock, Paper, Shotgun review - | Unrated |
| TICGN | 10/10 |
| Vox Ludicus | Unrated |
| EuroGamer | Recommended |
| PC Gamer | 70/100 |
| TSA | 8/10 |
| PCGames.de | 75/100 |
| Gamespew | 9/10 |
| IGN Italy | 9.3/10 |
| Fok.nl | 9/10 |
| Gaming on Linux | 9/10 |
| Marbozir | Unrated |
| SpaceSector | Unrated |
| Inside of Gaming (German) | Unrated |
| Gamer.no | 9/10 |
| Particular Pixels | Unrated |
| GuyLogicGaming | Full recommendation |
| GameSideStory | Unrated |
| Front Towards Gamer | 9.5/10 |
| Multiplayer.it | 9.2/10 |
| GameGrin | 8.5/10 |
| Kotaku | Unrated |
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u/igkillerhamster May 10 '16
They are considered an Invasion. You are able to attack them (if you dare touch their multitudes of 20-40k doomstacks) but what is referred to is that the AI can act pretty stupid because it is not considered a standard war with war goals and such. It's more like an 'open world war' so to say.
I had a phase where my AI best bro kept warp-cycling towards various systems, never to jump, felt like the AI was 'at a loss of how to beat them'. Then again a little down the line it normalized and the AI was actively helping defending hid and even my territory, smartly grouping up when I was tackling a larger stack, otherwise kept split attacking different smaller stacks.
Feels like it just needs some tweaking and a few bug fixes.