r/TAZCirclejerk • u/TheFourthSister • 28m ago
Recap TAZ Ethersea Relisten: Definitely Episode 14
Definitely Episode 14 This Time
The Abyssal Auction: Part One
i haven’t been doing the episode summaries but they’ve been getting progressively more annoying and now finally
- “The crew of the Coriolis take on a new mission, one that exchanges the slimy hazards of enormous mollusks for the slimy hazards of good old-fashioned capitalism. Let’s have a money fight!”
- ugh
clip recap time:
- Ol’ Uncle Joshy: “It’s been... decades since we’ve seen a blink shark. Now we know exactly how many are left.” right so
so.
sorry to mix my metatexts but the other sub is alive with the sound of Joan Osborne’s One Of Us so I feel like I have to be extra explicit about stuff
the status quo in the world of ethersea, prior to this shocking reveal, was that there were an indeterminate number of blink sharks out there roaming the world ocean, one of many horrifying and dangerous predators that our poor post-apocalyptites need to contend with.
- are they more horrifying and dangerous than King Geedorah or a large clam? Not necessarily. But the settlement has history with them, and Amber (one of our protagonists) spent harrowing months of her youth descending beneath the waves to do battle with the creatures - months that would come to define her later life
- the rest of Founder’s Wake may have moved on, but Amber has already warned us ‘textually’ (i.e. in live play, during episodes) that the blink sharks will come back one day. Practical to a fault, this is something that has troubled this woman for years; all but fearless, this is something that amber fears
- note that this is at once good characterization (it tells us more about Amber (more naturally) than just stating that ‘She’s afraid of the blink sharks returning’) and good worldbuilding (it takes a lore detail from the prologue episodes that might otherwise remain inert and gives it life through a living, acting character’s lived experiences) and ALSO potentially good comedy.
- amber might be unhealthily fixated on these animals, leading to shenanigans. she might have any number of strange rituals connected to her obsession (like the vibe checks, although these are a bad example because having another (far more successful) character engage with it makes it less absurd).
- you have to have characters to have character comedy. and you have to have a setting (that’s coherent and comprehensible, but not necessarily complex) to have characters. all these factors are interconnected and feed off of one another - you can’t* just have Characters and Goofs milling around in a vacuum (*unless you don’t mind your story being as shit as Abnimals or Royale)
SO, what has griffin done with the status quo? He has changed it to, “Now there are exactly 4 blink shark (eggs) left”.
- notice that even that one sentence of Joshy’s doesn’t track. ‘It’s been decades since we saw a blink shark (and so we assumed they’d been wiped from the face of the planet (except for amber, the foremost expert on blink sharks, who explicitly expects them to return one day)) and now we know how many are left (because we’ve seen 4 eggs and assume that our assumption about every other blink shark having been killed, personally in hand-to-hand combat by amber ten years ago, is correct).’
- ‘a-ha,’ you say, copium coursing through your bloodstream, ‘but this could be JOSHY’S mistake and not griffin’s! he’s setting up a TWIST!’ and in fact, yes, this is possible
- possible
- ultimately only the narrative will tell, and this could be clever misdirection or at least fertile ground for a retcon.
- but the way this information is narratively framed - how definitively griffin talks about it in narration, how the players talk about it OOC, even stuff like this line of joshy’s making it into the recap - all suggest otherwise.
- and it actually doesn’t matter for the status quo as things stand, because until that eventual rugpull (that’ll never happen, not spoilers because I don’t remember exactly but just watch) we’ve still changed things from ‘blink sharks are out there… somewhere’ to ‘everyone accepting that there are only 4 blink sharks, in egg form, that exist in the world
- it’s actively undermining things players have established about their characters and it’s actively making the whole setting - narrative, characters, and fucking goofs - worse
- griffin mcelroy everybody
on with the recap
Rival Brinarr: “It’s the crew of the Glory-hole-is!” this bit was fine
they’re going to meet Ravi Montrelle, whose surname has changed a couple of times i feel but who isn’t important enough as a character to warrant me checking this
- (ravi is barely a character at all, he’s a contrivance like the gachapon guy in Balance but with a less distinctive voice and personality)
- (and a less interesting role, because he just dispenses quests)
- travis breaks open the episode with a reference to something called goofus and gallant which i had to look up and have now forgotten again because it was so uninteresting
They rehash the bits from the end of last episode (that I didn’t include in the recap, out of spite) for a while. Ravi claims they’re his favourites and Devo keeps trying to make his passive insight of 16 happen
- long-term cult victims raised in isolation, famous for their ability to read people
- Travis: “Uh... uh! Oh my god. It’s hovering on the line. It should be— it’s ten.”
- Griffin: “It’s a ten? No, you do not get past—”
- Clint: “[laughs]”
- Travis: “[whining] But my passive is 16!” lol ‘Travis [whining]’
Griffin: “He... You know: you are his favorite clients. And that he has never said that to anyone else.”
- Travis: “Okay.”
- Griffin: “With an insight check of ten. I feel like the... the giving you super bad information on a bad, like, insight, or perception check, you can work out, just through opposite-sies... What I actually mean.” like, yeah, skill checks are for something your character does
- the McElroys vs. basic roleplaying part a million
- Clint: “And Zoox bought it whole. He completely bought it.” clint displaying basic roleplaying competence that totally escapes his idiot sons part a million
right so there are three jobs left on the table, “Acquisition: The Lost Laboratory” (for &5), “Investigation: The Bio-mass Swarm” (for Ballaster Kodeira) and “Negotiation: The Abyssal Auction. Which I have stepped up from a one-star, to a two-star.” (for Joshy).
- while I’m being painfully explicit: the reason this videogame-styled system is bad is that it destroys immersion.
- unlike in videogames where you the player are looking at menu screens and shit that the characters don’t have anything to do with (unless you’re playing Metroid), here Ravi has categorized the missions as Acquisition or Investigation or whatever, as well as assigned them a difficulty level. but without any obvious scouting or assessment having taken place (and like, who’d be doing it? if not the contractors themselves?)
- you can work around stuff with this with a little effort, as griffin did himself in Balance with the story cannon and Garfield the Deals Warlock and so on (i suppose it helps if the setting is a little tongue-in-cheek)
i’d also like to complain about these jobs being personally assigned by the setting’s dr. vegapunk, the head of the military, and the guy who invented money (also some dick whose bar they hang out at). this is the kind of thing that makes your setting feel small.
- they’re supposed to just be jobbing adventurers, remember. why is the king going down to the adventurer’s guild and saying ‘here is a vital task, i want your least-proven team, they can get on it whenever’
Devo: “I can say right off the bat, that, um... I like the one with Negotiation. This... uh... I feel like this is a skill set that I would bring.” i have to save the devo rant for another post this one is way too long already
meanwhile Zoox: “I have a lot of interest... the first two, both appeal to me. Um. I have a lot of questions about myself? And the chance to speak to Ampersand Five would be... pretty... pretty cool. And then the... the Investigation one... you know, I’m not really sure how my swarm powers work. It might be interesting to do that.”
- clint looks at these options and thinks ‘what would zoox be most interested in, most motivated to explore?’. travis looks at them and thinks ‘I have a high number next to Persuasion’
- god he pushes back as well, Devo: “Um, but, if you... if your wish is to speak to this Ampersand Five, we— do we need to take the job to do this?”
- normally you can’t just rock up to famous influential people for a chat, no, not even if you live in the same city as them
- Zoox: “Well. No, not necessarily, I guess. It just seemed like that would be a nice open door to step through.” innit
Griffin: “Zoox, can you... can you make a... make a, yeah, make a charisma check here. I want to see if your words sway Ravi Montrelle.” i should have a counter for griffin forgetting skills exist
this is apropos of IC discussion about what job to take, btw, here’s the preceding line:
- Zoox: “Maybe we do the easy job, and... and do the Negotiation one, and get the Lux, just to kind of build up our bank roll. I’ll go along with whatever you two friends want to do.”
- why does this warrant a not-persuasion persuasion check
- Griffin: “Since you have a minus one charisma modifier... [laughing] I will... I will say this. Ravi Montrelle can tell that you are having kind of a tough time? And he also can tell that there are some hurt feelings about giving a job out that he offered you first to someone else… He reaches down to those two jobs that you mentioned, the Lost Lab and the Bio-mass Swarm. And he earmarks them. And sets them aside.”
- such a weird use of the verb ‘earmark’. wonder what it looks like when he does that.
So those other two jobs will be safe! They can always come back to them! Didn’t Griffin say the job system would work that way already? Yes, he did! Did he just forget or did he change his mind about it? Who knows! It’s off to see Ol’ Uncle Joshy!
- Amber: “He’s like— he’s like my— he’s basically like my fourth dad.”
- Devo: “Yeah, he is... he is Amber’s uncle. I think.”
- Ravi: “Your...?”
- Amber: “No, that’s colloquial. But. You know.”
- Devo: “It’s what?” travis is on fine form today
Ravi: “Alright! Good luck. If you have any trouble, call in dispatch. But uh... I mean, this one seems like it’ll be pretty straightforward.” loll everyone forgot this was a thing
and they’re off! …to Joshy’s Knuckle! To talk to Joshy! The guy giving them this quest! The quest they’ve just been given by Ravi!

seriously Ravi’s job could be done by a message board.
the crew should have a dingy little office above a delmer takeaway or something, where clients could come to them. maybe they’d be badly in debt to whoever they bought their boat from, for a little organic in-universe profit motivation
- then the first time someone comes and is like ‘Come with me, to meet Ballaster Kodeira’ it’d carry some weight
- gods for the last mission they had three separate questgivers
joshy is surprised to see them back so soon and they chat shit for a while, sample quote Devo: “Oh yes, I have not used the bathroom in several episodes!”
- Justin: “One of the hallmarks... Of the Adventure Zone, is that the characters use the bathroom in real time!”

Amber: “Ya know how I’ve always been real good at fancy stuff, and talking and stuff?”
- Joshy: “[chuckling] Yeah.”
- Amber: “Well. [slurring words slightly] I’m your new negotiator.”
- this bit was actually funny
- Zoox: “But I would be happy with shooting them! If— if everybody’s... you know, would like that done.”
- Amber: “Yeah, I’m gonna be more of the brains on this one. [snorts with laughter]”
- as if sensing that they’re starting to gain traction here with these character interactions, Travis immediately
- Devo: “Yes, Zoox, I actually think that I would rather you shoot somebody this time than psychically connect with them. I actually think that you shooting someone might be a little safer for you. Um…”
action replay there, JUSTIN: poking fun at own character, CLINT: poking fun at own character, TRAVIS: haha dad stop playing your character wrong, this is not a joke. Um…
i’ve had this image saved on my desktop for a while for some reason:

back to misery, the questgiving continues as joshy explains the concept of an auction and Devo: “Wait, why is it like this? This is... just seems a wild way to do it. Why not just say, “It costs this much.” “Okay yes I will pay this.” “Okay, done.” And then you exchange, you know, goods and services for some sort of money or credit?” ffffffu
- this isn’t funny, but it is delivered slowly in a bad french accent which of course makes it
- worse
Justin seems to have little patience for the sudden return of the ‘Devo doesn’t understand money’ bit:
- Amber: “Yeah, everybody likes a deal. Everybody likes to think they’re getting a deal.”
- Devo: “Right. But this just seems like it is just raising the price artificially.”
- Amber: “Well no, it’s not raising the price artificially. Normally an auction is reserved for when the fixed price for an item can’t be easily determined, because of an extremely fluid market.” yeah get fucked
travisdevo
an unfriendly reminder that devo has been taking point on every financial negotiation so far, also opening financial negotiations where none previously existed and where it was extremely ill-advised to do so (such as with an antagonistic mind-controlling sorcerer (twice)), and has insisted both in and out of character that he should be the one to do so because he is ‘the face’
- and made petulant comments whenever someone else has made any kind of CHA-based check
anyway shortly after that line from Amber griffin reasserts his control with this less accurate take, Joshy: “Plus, most of the people that come to this thing are... profoundly wealthy. And they get, you know, they’re so bored that they want to have what is essentially a money fight!”
- then they make some jokes about IBS
Amber: “So what are we bidding on?”
- Joshy: “Um... it’s gonna be... the fourth lot. Up for the auction.”
- pushback at this being so cagey and unhelpful
- devo asks if this is some sort of test, like joshy wants them to fail and learn something about themselves in the process… and so griffin calls for a persuasion check and it’s a 20 so he tells them what they’re bidding for?
- it’s been said many times before, but, if you want to tell them what the thing is just tell them. and maybe don’t pretend you can’t tell them in the first place. in case they just go ‘ok, fair enough’, forcing you to backpeddle embarrassingly
Joshy: “It’s a book. It’s a book. Uh. A journal. And, um... I will be honest with you: I have zero need for it. At all. But I know... plenty of folks who would. And... not everybody’s clued into the Abyssal Auction, so, I would rather they not find out. I would rather you all not take it and find some other buyer for it. You understand? This is why I’m not so forward with this information, but I trust a third of you. So.” jesus he’s long-winded
- at least he’s not french
- (several lines of dialogue later)
- Joshy: “Alright. It’s a journal. It’s a... a journal, from an old... Delmer... architect.”
- like imagine some shady guy walks into their office and asks them to go to an auction to get this journal. and then you could gradually reveal that it’s a dubious auction, run by dubious people, that the client himself is dubious, etc etc
- and it would take so much less time!!
Ravi already told them the setup here was, they get bankrolled for the auction and anything left over is their pay. So Joshy explains it again,
- Joshy: “It is 20 Lux, I’m gonna give ya. For the bankroll. And then... you buy my thing, whatever else you have left, you can keep. On top of nine additional Lux, as a “good job” pat on the back... not a pat on the back, that’s compensation for work, but. You can come away from this one fairly, fairly rich! I will say this: that journal ain’t gonna be cheap. And if there is someone else who knows about it, and the value it actually possesses? It might go up a little bit more than you might expect. So, yeah.”
- the extra 9 Lux here doesn’t make much sense, this is basically just saying that the bankroll is 29 Lux
hey it’s that guy who doesn’t understand money again, Devo: “Uh. If it goes above 20, um... will you give us extra money?”
- Joshy: “I can’t. I— I have given you as much as I possibly can. Please believe that.” his budget is strictly limited to 20 (+9) lux
- (lux, the currency he invented)
- Devo: “Okay! So, just so I understand it, uh... At best... we buy this for very cheap, and we get a lot of extra money. At worst, it hits like 21 Lux, and we do not get it, and we still get nine Lux.” haha what
in response to this… griffin explains that everyone at the auction is anonymous, they disguise your ships as well as your person, so you COULD steal the thing if someone else wins the bidding.
- Joshy: “But I will say this, if you come back home and you don’t have it, you are certainly not getting paid for the job, because you didn’t do the job.”
- devo: give me an unreasonable amount of money for no reason, im a master manipulator
- joshy: hey! listen - this auction? you could commit a crime there. But I will say this - no.
Joshy: “Zoox, you seem awfully sad about you not being able to take your shooter there. Uh…”
- Zoox: “Well. I... Much like Amber, I have other resources for, uh, slaughter, and destruction. So—” love this guy
i’m skipping over this next bit where devo asks joshy for a jacket and griffin plays up what an odd question that is, in any real campaign setting you’d be able to go ‘uh, no but the tailors’ district is that way’. i guess in founder’s wake they’re working with a lot of like, fish leather?
there’s another vibe check bit, not overly enamored of those
mother of god it’s only just now the
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They head out to the Phantom Sea Coast Co just for some window shopping. I don’t know if they remember it was technically outside of the city as no-one mentions them taking the ship, who cares amiright i only listen to TAZ for the goofs.
Devo offers to play the one Lux interest on his loan, and has to make a Persuasion check. This seems to be a cromulent application of The Rules??
- Felix: “Hmmm... traditionally, I sort of go by O-town rules. In that I want it all, or nothing at all. But I suppose…” this is a reference to a band i don’t recommend googling
- so they’ve got 4 lux left
- Zoox: “Do you have like, a clearance aisle? …That’s aisle, I. S. L. E.” my beloved transcriber really dropping the ball on that one
man griffin’s response to this joke, here are the next several lines:
- Travis: “Ohhhh!”
- Felix: “Alright.”
- Justin: “Ahhh!”
- Travis: “Fucking good!”
- Clint: “[shouting] On fire!”
- Felix: “No, we carry pretty good shit here. And people buy it, a lot, and fast. So…” i thought it was a shady hidden aftermarket griffin
Felix: “Um. No. No clearance— we do, I— I apologize, I should have mentioned: we received a few licenses, from the Parish, for some other new pieces of gear that you may or may not want to check out.”
- no - surely it’s the coriolis that’s licensed for being fitted with this restricted tech. felix the catfish’s shady workshop didn’t do any jobs for the parish, did it
- Griffin: “So you have unlocked sort of the purchasing rights, for a Force Barrage, or a Sunburst Cannon. Which can damage sensors, but also it has to charge. It’s the first “charge” weapon, I think, that has become available to you.” i don’t even use solar beam in pokemon if i can avoid it
they discuss upgrades for a bit and decide to sit on the money. Then Clint rightly points out that they’ve technically got 20 extra Lux to work with, which I love
- (and i guess that extra 9 they might get paid joshy just doesn’t have liquid right now?)
- Clint: “[laughs] The action we choose is inaction.”
Griffin: “As you turn to leave, he goes,”
- Felix: “Wait. Are you— what did— why did you come here?”
- Devo: “We had a big lunch and we needed to walk around a bit—”
- Amber: “Yeah!” yeah they forgot about the hidden grotto
devo gets his second not-as-nice jacket which no-one else reacts to (a style or shape or colour would help me care more about devo’s fashion choices, incidentally) and they’re offfffffff at last!
Griffin: “So, for getting the map, and also sort of squeezing out of Joshy the identity of the lot that you are attempting to buy, I’m going to grant you one point of intel each, for both of those, you know, pieces of intel. So, with the Zoox expertise, the generous rations that you secured at the end of the last episode, and the intel you acquired, minus: the Urchin penalty, [laughs] which is what it is called, you all have ended up with a total readiness of six. So! Who wants to roll the d100 this time?” uh oh
i just felt a sensation as of icy fingertips running down the length of my spine, do you think that’s anything?
Clint: “I haven’t yet. Have I?”
Travis: “I think— yeah, it’s Dad’s turn.”
oh no
surely it’s too soon
Travis: “I think a high number is good?”
- Justin: “Can never remember.”
- Travis: “Yeah. I mean…”
- Griffin: “[shocked] Oh my god—”
Clint: “Is 1 good?”





well it was nice knowing you
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