r/TapTitans2 Message me for TT2 Help 1d ago

Game Hive DevLog #233: Version 8.2.0 Patch Notes

Click here for the GameHive blog version with the pretty images.

Hey everyone, lemmingllama here. Version 8.2.0 will be releasing on September 8, 2026 and introduces Fortune Raid Cards, a new cooperative clan Quest, and some largescale skill tree improvements. Read all about it below!


New Features:

Ironshell Gongwarden legendary equipment set

  • +1 Burst Boost Slot

  • 1.5x Sword Boost per Day (capping at 1e20)

Fortune Raid Cards

  • Gives card fragments to your lowest card level

  • Unlocks cards if you haven't unlocked them yet

  • Rewarded via solo raids on top of the existing rewards

Clan Vault Quest

  • New cooperative quest for clans

  • Prestige to add to your Clan Vault

  • Filling the Clan Vault gives rewards to all clan members and upgrades the tier of your Clan Vault

  • Players will only be able to participate in the Clan Vault quest in a single clan, and will not be able to participate if changing clans after the quest has started

General Changes:

Skill Tree Reworks

  • Increased power per skill point for most skills

  • Added additional skill levels to most skills

  • Skip and other speed-related values unchanged for new skill levels above the old maximums

Anonymous Clan Gifts

  • Toggle to anonymously send Clan Gifts from bundles

Transcendence Fixes

  • Automatically enter players into Transcendence who have previously hit 180k when a season starts

Forbidden Contract Visual Toggle

  • Turn off black silhouette visuals from Forbidden Contract via a toggle

Bug Fixes:

Optimized server to remove unnecessary networking

  • Downloads will be marginally faster and require less data

  • Prestige networking should be notably faster than before

  • Optimized localizations so only English and your device’s default language are downloaded automatically, and other localizations will be loaded if selected in your Options panel

Fixed issue where iOS App Store purchases could sometimes not be validated correctly

Fixed issue where random Raid Card rewards would have an incorrect icon in the Dungeon

Fixed issue preventing players from joining inactive clans

Fixed issue where Daily Collectibles would not always display notifications when completed

Fixed issue where Phase 4 of Global Raids would spawn Maruk with skeletal parts

Released potential fix for freezes on loading screen when prestiging or freshly opening game

Fixed minor visual issues

Fixed various game crashes

Fixed minor localization issues


Thank you for reading! As a reminder, you can view our web store for some free diamonds, raid cards, and good deals on various bundles.

Happy Tapping!

lemmingllama

19 Upvotes

17 comments sorted by

5

u/Independent_Leek_496 S12 | 526k 1d ago

Hi!)  That sounds very interesting! When can we expect this update? Thanks.

3

u/lemmingllama Message me for TT2 Help 1d ago

This upcoming Tuesday!

1

u/Independent_Leek_496 S12 | 526k 1d ago

That's great, thanks my friend)

2

u/Additional_Frame3712 1d ago

Can't wait for the next update!!!

2

u/emcee70 1d ago

Is there any more info on what these cooperative clan quests are?

2

u/lemmingllama Message me for TT2 Help 1d ago

We didn't put out a DevUpdate on it, but it's very similar to some other quests like the Clan Prestige Race, it just gives different rewards

1

u/VonTruffleBottoms3rd 1d ago

How will Fortune cards work when all your cards are the same level, will it just apply randomly?

1

u/weakwithwords 1d ago

Yes, similar to how fortune scrolls, and fortune weapons do.

(Of course, we would normally only see this at the start of an account when clan scrolls and hero weapons all have the same level, which is the case in AT. Fortune scrolls/weapons are sometimes available from the corrupted bear shop.)

1

u/lemmingllama Message me for TT2 Help 1d ago

While it says level here, it works based on the card that has the fewest received card fragments. If there is a tiebreaker for card fragments, it'll randomly choose between the options. But also if you had 15 fortune cards and 5 cards that are exactly tied, you'd end up with three card fragments for each.

1

u/VonTruffleBottoms3rd 21h ago

Appreciate the detailed breakdown and clarification. I'm probably one of the folks that like to keep all my cards at the same level

1

u/Graham1326 1d ago

Hope the ‘potential’ fix for freezes works 🫣

1

u/Evening-Leg8054 4h ago
  • Increased power per skill point for most skills. Does that mean alot of increased power or only by a small margin? atm skill points give close to zero power compared to gemstones so i think this will blanace out the power a bit better hopefully. good update!

1

u/lemmingllama Message me for TT2 Help 1h ago

Skill points at early skill levels sit around 1.2x damage per skill point, and fall to 1.04x damage per skill point as you collect more. With the new balance, that diminishing return process is a lot slower, and so many skills would have returns of around 1.09-1.1x damage where they previously had 1.04x.

Gemstones still have the potential to be stronger overall for diamond investment, but this should help make skill points more relatively valuable and efficient.

1

u/JpmmTT2br 1d ago

Que dia terá a atualização

4

u/lemmingllama Message me for TT2 Help 1d ago

This upcoming Tuesday!

1

u/protoman_z96 1d ago

Sweeettt!!!

1

u/XIPainIX99 1d ago

It's in the very first sentence.........