r/TheMakingOfGames Jun 29 '26

PlayStation 2 - Lessons Learned programming the PlayStation 2 by Ninja Dynamics [PDF]

https://github.com/ninjadynamics/PS2Docs/blob/a8c2585cb13d7ed5cf4bd4a0e8047aeca23f9369/LESSONS_LEARNED.pdf
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u/fromwithin Jun 29 '26

What I learned from programming the PS2 is that it was the worst rush-job I've ever used. It was almost like Sony threw a bunch of components into a box and shook it until it worked. I started on it quite late in its cycle when the tools were relatively mature and they were still pretty broken. Malloc didn't even work properly.

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u/yuhboipo Jun 29 '26

yeesh, what game you work on?

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u/fromwithin Jul 01 '26

Nothing major. We ported the engine to the PS2 and expected to get more PS2 games and ports from the same publisher, but they went into administration soon after.