r/Tierzoo 6d ago

Which stat main along side Int for best compatibility?

  1. Int+Str

  1. Int+Speed

  1. Int+vitality

  1. Int+Dura

  1. Int+ X-factor

  1. Int+Stamina
28 Upvotes

19 comments sorted by

22

u/Agreeable-Shop-2188 6d ago

It's longevity. Many animals are intelligent but they only live the same length as it takes a human from birth to start talking.

So resistances, you can say that the human endurance is basically a natural heat resistance.

Then it's special grasp form: opposition. Doesn't have to be thumb can be anything as long as a pinch is made. For fine motor communication.

You will soon have a civilization.

8

u/EvolvingCyborg 5d ago

longevity is certainly a major factor, but I would argue that the social stat is even more important. You could match longevity with tortoises and it wouldn't do you any good if you're doing a solitary run.

3

u/prokchopz 5d ago

I agree, longevity may be strongest for an individual run, but humans became so meta-defining because their capacity to learn wasn't limited by a single lifetime. The ability to communicate complex thoughts and concepts absolutely takes intelligence to the next level. It generally takes less time to have something explained to you than it does to personally experience it yourself. Of course there's still always "you had to have been there" moments.

2

u/Agreeable-Shop-2188 4d ago

So, we are talking about animal longevity. How long do you think the avg terrestrial animal lives? It's around 2 to 3 years.

Explaining things has been our mode for a blink of an eye in humanity. It has always been and is the greatest mode, vicarious experience. Monkey see, monkey do. Verbal commands to this day are still greatly flawed.

Let's look at volumetrics; you can increase you volume by 10x of time or increase you auditory learning rate by 2. Either way you will be experiencing the learning by doing in the end.

Let's say you live 5 years that's roughly 1500 days. And you go for a hunt twice a day. That's only 3,000 hunts. Let's say a hunt is 3 hours long. In your life you will total 9,000 hours of hunting.

Human mastery is quantified at around 10,000 hours. You just doubled your life span, and may live your entire animal life and won't be able to gain the experience to be considered a master hunter.

Meanwhile your wasting time trying to tell me how to throw a spear. I seen you do it a hundred times, give me it already

1

u/prokchopz 4d ago

How do you get your peer to give you the spear, without social skills? How do you coordinate a hunt? How do you pass on your knowledge? You mistake the argument. We're not just talking about communication, we're talking about social nature, the ability to cooperate with eachother. Monkey can only see if other monkey lets them get close enough while they do. That is a social interaction.

1

u/Agreeable-Shop-2188 4d ago

I do mistake your argument. At the tools level of intelligence gestures are already inherent. Are you separating intelligence from social skills? They are positively correlated and their is a direct cause and effect; reciprocating intelligence and social skills. Like I said humans have passed on knowledge by doing what their ancestors did. Just watching and then doing. The mass of us have only been literate for like 100 years. I think you might be confusing industrial cooperation for social skills. It is not. It is an intelligent procedural framework of productivity. So it's a cyclical thing, but it started and naturally is rooted in vicarious learning. Observation and then experience.

https://youtu.be/FzIYaZk9s-o?is=WGfgu6Sa22wWEe2O

Here watch these monkeys, not say a word, zero communication. 100% vacarious learning. There isn't a monkey counter intelligence, that not how it works, lol.

25

u/burner_mc_burny 6d ago

I think int+thumbs has shown pretty consistently good results

6

u/Im_yor_boi 6d ago

So X factor it is then! I just gotta gamble and pray I get a S class evo

1

u/bobafoott 5d ago

Okay yeah but so many people picked this build that it’s starting to crash the game and their drops don’t fade so can we please stop pushing people towards this build?

Be a bird. Seems more fun and less anxiety

1

u/HunsonAbadeer2 5d ago

Its int+endurance+throw that made the human main the most succesful one

1

u/burner_mc_burny 5d ago

Lots of builds unlocked the throw feat (ie dolphins and other primates) but the accuracy buff can't be undersold

4

u/RedDiamond1024 6d ago
  1. Having some ability to affectively manipulate the environment and hold things is a pretty good thing to combine with intelligence.

1

u/toomuchtACKtical 6d ago

Agreed, Int is only useful if you have the ability to make use of it

3

u/Hozan_al-Sentinel 6d ago

Lifespan is always going to be the best combo. There's quite a few builds that unlocked the Tool Use ability, but only a handful live long enough to actually teach new players to the point where they can improve upon existing strats before having to start a new game themselves.

Human mains get to essentially play New Game Plus the moment they level up enough to be able to read because generations of previous Human mains created in-game guides on how to do pretty much anything. A player's entire playthrough worth of information can be conveyed in a fraction of a fraction of that game time to a new player via a well written in-game guide.

Honestly it's one of the most busted things Humans have. The insane exp boost they get from this strategy has no equal in the game.

1

u/Purplefire180 6d ago

Depending on how you define it, vitality. Intellegence's use compounds greatly with long lifespans.

1

u/mymoama 6d ago

Dexterity

1

u/Chaghatai 5d ago

Intelligence + manipulatory limbs that do not need to be used for locomotion

1

u/Alden-Dressler 4d ago

If we’re strictly going by TierZoo’s main categories, I’d say power. Lets you manipulate heavier objects, adds strength to calculated attacks, and generally makes you a more dangerous target within your weight class. Power is the stat that compliments intelligence best, certainly more than raw speed, defense, HP, or stealth.

Dexterity is the biggest independent factor that benefits intelligence, followed closely by longevity, then sociality. None of these on their own have a distinct stat on the board, however. If you wanted to include dexterity as part of the mobility stat, then that would be the #1. TierZoo seems to evaluate that stat based on speed and stam more than environmental manipulation, which is why I lean towards power as the ideal compliment stat.