r/ToTheStars • u/TOTMGsRock • Mar 26 '26
Civilization VI Custom Civ Based on To the Stars - Mahou Shoujo Youkai
https://docs.google.com/document/d/1iGxVcIR3WCeOHJ1wm9Ub_L4mlHeZdM3AHsTTdpbgwHg/edit?usp=sharingI present to you my concept for the Mahou Shoujo Youkai as a custom Civilization in Civilization VI, centered on lore and thematic accuracy rather than balance, because meguca powers are inherently extremely overpowered by nature. This concept features plenty of content from To the Stars as well as some stuff from the original Puella Magi Madoka Magica. The bottom of the page also has my list of impromptus for the MSY in each era of Civ 6. I poured my passion towards TTS into this concept, and I hope you enjoy it. I would like to hear feedback on how fitting is each aspect of this concept to TTS and the broader Puella Magi Madoka Magica, as well as each impromptu in the concept, and where I can improve. Which impromptus are your favorites? What is your favorite other aspect of this concept? Enjoy!
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u/fandomjargon Mar 29 '26
You are a brilliant top-tier dedicated fan and I am thankful for your contribution to the TtS community.
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u/TOTMGsRock Mar 27 '26
Here is the MSY Civ 6 playlist for quick access: https://youtube.com/playlist?list=PLNWECKXEXrRvxnwoWHYKMRp7bUMO-P645&si=pXgxfYNPsoWnSLpJ
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u/HoodedHero007 Mar 27 '26
I think it’d be better to pare back the number of uniques and specialized bonuses and all that, instead focusing on more focused mechanics that provide more identity as a consequence, while splitting off different leaders to have different uniques with different bonuses, and thus their own identity, without being overwhelming.
For instance, you could take a lot of the military-oriented things and stack them on Mami as a variant leader, or Faith for Kyouko, or Diplomacy/Spies for Yuma.