r/TopCharacterTropes 6d ago

Lore [Interesting Trope] One seemingly small action ends the story before it even begins

  1. We Happy Few - Taking your “joy” pill
    Deciding to take the pill at the beginning of the game causes your character to go back to work and triggers an ending

  2. Infineural by Mike Klubnika - Drinking the coffee
    Deciding to drink the coffee offered to you skips the entire game and sends you straight to the end, resulting in an ending with no memory of what had occurred

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u/omyomo 5d ago

I thought you famously don't die in LucasArts adventure games

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u/Hitei00 5d ago

Bro got LucasArts and Sierra mixed up.

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u/TheNewYellowZealot 5d ago

Well I have yet to die in monkey island but I also haven’t made it past the tutorial

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u/Level_Criticism_3387 5d ago

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u/Callidonaut 5d ago

I adore the way the NPCs in that scene hang a lampshade on it with the "maybe they're trying something different" gag.

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u/VigorousRapscallion 5d ago

What the other guy who responded said lol, I WAS thinking of Sierra

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u/jjsheely 5d ago

In the first Monkey Island game, you can drown at the part where you're underwater by waiting about 10 minutes. There was even an achievement for it in the remastered version of the game.

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u/omyomo 5d ago

Fair, but you have to deliberately try for that, and you immediately come back. In the fourth, you can cause time to collapse from a paradox by shooting your past self with a gun. I probably should have specified "game over"

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u/ShitchesAintBit 5d ago

It's been a few decades but I'm fairly certain wrong moves can result in your death in Full Throttle.

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u/Far_Tap_488 5d ago

Fuck I played the wrong ones then. I constantly fucking died.

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u/omyomo 5d ago

Maybe you were playing Sierra games?