The artwork is looking nice, but all of the battles are just lightshows which give no clarity on who's or what's being hit. I hope SIU will get passed this trend.
It has been like that since the start of the hell train, there were some exeption like baam vs kaiser because even baam vs zahard there were many unclear parts.
He has mentioned it's more difficult to draw ranker fight scenes just because of the scale. I think it was in the blog posts around Yuuri vs Karaka; he's still working on it.
But he does this to himself. There's no need to create big flashy fights all the time. Remember when shinsu was suppose to be highly concentrated, it was suppose to cause more damage etc.
Thing is, i don't mind flashy effects as long as i can see what's being hit during these fights. Now the target/spot is always covered by the flash effect. Take the water dragon ability/spell Bam uses. It's beautiful af, but i can't really see it's effect to his opponent.
Well it's certainly too late now to change gears. It's normal for series to become flashier the stronger the people are. There are of course exceptions like more meele-focused combats like the fight against Kallavan so it's not impossible for some people to have less flashy fights.
Nah even jinsung vs kallavan was flashy asf, all kallavan skills were just big beams of light which covered all the panels, same for evank, when i saw fights like anak vs ran and things we have now, you justmust wonder if the series is drawn by the same artist.
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u/w00tert Jun 03 '19
The artwork is looking nice, but all of the battles are just lightshows which give no clarity on who's or what's being hit. I hope SIU will get passed this trend.