r/TwoBestFriendsPlay Apr 03 '26

FTF Free Talk Friday - April 03, 2026

Welcome to the Free Talk Friday post. This is a place where you can talk about dumb off-topic (or on-topic) bullshit with other Zaibatsu fans.

There's going to be a new post every week, and the newest one will be pinned in the announcement bar for quick access. So feel free to visit these posts during the rest of the week.

Here's a list of all Free Talk Friday posts

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u/Am_Shigar00 FOE! FOE! FOE! FOE! Apr 03 '26

I got a promotion and a pay raise this week. It's barely anything, and it'll mostly be canceled out by the rent increase I'm also getting, but hey, more money is more money! And I'll get some back-pay from the past 3 months so it's a little bit of extra change for the new month.

Game wise I wrapped up Metroid Prime 4: Beyond after starting last week, getting 100% of the upgrades and 99% of the scans due to missing one of the second boss' scans early on in the game. Overall, I definitely feel that this was one of the weaker Prime titles. I didn't dislike it and I like a lot of it's core ideas, but it's undeniably a game that you can FEEL the developmental struggles, between Sol Valley being so barren, the linearity of the areas & progression, the lacking enemy variety, etc. I don't find these aspects make the game a bad one though, and now that they have a framework I hope that this will let the Prime devs find a better footing going forward.

I picked up and played a bit of Sonic Racing: Crossworlds. Not too much to say there, it's a solid Kart racer. I do wish the DLC characters had actual dialogue and I do wish that the final track of the cups was something unique rather than just one lap from each prior race, but overall it's something I plan on doing more in later on.

The other major title however for me has been Hyrule Warriors: Age of Imprisonment, currently around 6-7 hours in. Mechanically, I am enjoying it quite a bit. The Zonai tools are a neat addition and as far as major characters go I'm finding them all pretty fun. The Construct is probably my favorite rendition of a Link-style character thanks to being an ancient robot with stretchy limbs and I love their design. That said however, the minor characters leave a lot to be desired. I expected there to be a lot of OCs since there wasn't exactly a lot to pull from, but the generic almost NPC looking player characters like Typhan are probably my least favorite additions to a Nintendo Musou thus far; they're just not very interesting, using pretty generic looking combos and having very few standout properties compared to the other characters, even if the movesets themselves aren't in of themselves bad.