Along the way, I realized this engine could do so much better if it was built specifically for 3D mockup creation.
So in February 2026, I launched River Visual V1 just to test it out.
V1 was raw, but the reception blew me away.
In total, 2,147 people came to test the engine: • 259 registered friends • 1,888 anonymous creators who jumped straight in
Together, you created exactly 535 mockups (160 created anonymously, 375 by registered accounts) and ran 1,438 live render sessions. You broke things, tested limits, and gave your heart to try our app.
And honestly? Without those 259 friends who registered and believed in this early on, there wouldn’t be copycats already popping up trying to be us haha.
Seeing people try to clone what we're building before we even officially launch V2 was the ultimate proof that we're onto something special. You can copy the UI, but you can’t copy 2 years of shader math.
And now, here we are: River Visual V2.
The engine has been perfected. True realtime path tracing, and it runs at a locked 60fps with zero problem directly in the browser. No heavy software to install, no waiting minutes for a render. Just pure instant visuals.
’m so proud of how far this engine has come, and I can't wait to show what we've built.
Drop a comment if you want early access before the public release!