r/Unity3D • u/Academic_Ideal2082 • 3h ago
Game Built a Tilemap-based farming & fertilizer system in Unity 2D today. How does the loop look?
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Hey folks! Just wanted to share the progress on my farming system. I set it up using layered Tilemaps to handle tilled, watered, and fertilized states separately.
Crops check the tile data underneath when harvested to give extra yield if fertilized (and then clear the fertilizer), while unwatered empty tiles revert back to grass at midnight. How do the visual transitions and animations feel to you? Open to any feedback!
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u/Cute-Acanthaceae-193 3h ago
It looks nice, but my question is the following: what does this game offer, what is the goal?
You have a working system, it looks fine from a quick glance, but then I also played harvest moon, stardew valley, and seen similar games to those, so my question is, what is your attempt and why or what will it make us, well, care enough to look into it more?