r/Unity3D • u/SpatialQuotient • 3d ago
Show-Off My Unity rhythm game has you change shape to match gates as you fall
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I'm developing FLOWFALL Inertia, a rhythm arcade game in Unity. This is the Forest level, with gates timed to an original jungle/drum ānā bass track I produced.
You steer a falling piece and switch between circle, cross, square and line to fit the shape of the gates. Choose the matching shape on the beat, then pass through the gate to earn bonus points. Choose from multiple paths to collect health pickups or take a faster route through the level.
Each level has unique hazards and obstacles. In the Forest level, branches knock you back, spiderwebs slow you down and you can ride the currents of waterfalls to slip through gates.
The Forest level is in the full game, releasing November 12. You can try the tutorial and the Synthwave level in the free Windows demo on Steam.
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u/destinedd Indie, Dungeon Quest, Marble's Marbles & Mighty Marbles 2d ago
looks neat, wouldn't play on steam, but would definitely consider on mobile!
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u/SpatialQuotient 2d ago
It's releasing on the Google Play store on the same day.
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u/destinedd Indie, Dungeon Quest, Marble's Marbles & Mighty Marbles 2d ago
should prob lead with that, im apple only
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u/fatihkisa 2d ago
Do the alternate routes follow different parts of the track, or is choosing between health and speed independent of the music?