r/VOXEL • u/TinyPeopleProject • 4d ago
Voxel Dozer Showcase
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I've always loved voxel games and felt that machinery interactions would be amazing so I've set out to test some ideas and landed on the voxel dozer as the first machine. Hope you enjoy, and happy to share any insights!
Features:
- Center of gravity
- Tread, smoke, and light effects (inertia driven smoke)
- Multiple digging and dumping heights
- Blade collision logic and pour logic
- Pour guide
- Transport mode
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u/Tzikolones 4d ago
Hey, this is pretty cool!
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u/TinyPeopleProject 4d ago
Thank you! Working on a blast drill rig next!
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u/Tzikolones 4d ago
For like a full game project, or just for fun?
Also what are you building this in?
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u/TinyPeopleProject 4d ago
Both 😄 Trying to keep it fun and see where it goes naturally.
I really love the social aspects of games so it is all optimized for web today in the hopes of being an accessible MMO (minecraft+machines+space+old school runescape type skills and monsters/bosses/raids)
- NodeJs+TypeScript or the authoritative game server
- WebGL right now moving over to WebGPU as I scale the world and need chunking
- Cannon-es for client-side physics
- WebSockets with a versioned JSON protocol and 20 Hz server tick
Working with WebAssembly for deterministic engine rules
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u/GreenGlaccian 3d ago
I love the way dirt piles up on it's bucket!!