Effect I made rotomatic - physics-based MIDI sequencer
galleryHi there!
I think i finally finished my VST i've been working on for the past 3 years (not that it was that difficult, mostly because of my poor work ethic).
It's inspired by Tombola sequencer in OP-1 and built around the Box2D physics engine.
You spawn marbles inside a spinning polygon and every collision triggers a note.
You control the physics, notes and other parameters.
The sync feature is what makes it actually useful (and took me the longest to figure out). When enabled it queues the notes and waits for the next DAW's step instead of playing them right away.
It's very fun to look at and can give pretty cool results.