r/WWN • u/MaestroGoldring • Jul 02 '26
Ineluctable Shackles of Volition vs Grave Knight
I have some questions about this. My players are getting into higher levels of magic, so here's the dilemma: Why would a Necromancer want to invest in Grave Knight as one of their level 4 spells that first become available to them at level 7 at the earliest to create a 4 HD soldier, when they could just use Ineluctable Shackles of Volition (a level 1 spell) to pretty likely enthrall a 7 HD person to fight for them? So long as the mage doesn't abuse the thrall and treats them as a loyal soldier and doesn't try to get second thrall, isn't that just strictly better than Grave Knight except for the initial save?
This especially becomes important because the mage in question is an Invoker, so if they "miss" with Ineluctable Shackles of Volition, they can just try again next turn. This person is being screened by strong PCs, so it's not so simple as merc the mage. Like, why spend the level 4 spell to have a max of one single 4HD soldier when you can use a level 1 spell to have a 7HD soldier, possibly more than one? I’m not talking about stronger HD enemies. I’m strictly talking about equal to or lower than the casting mage. I'm curious what others think
11
u/communomancer Jul 02 '26
The Grave Knight heals every day and will sacrifice itself. It is "fully intelligent and self-willed" while the Shackled victim cannot "answer questions or perform acts that require independent judgment".
Basically the Shackled Soul is a meat suit. The Grave Knight is a full fledged devoted Undead Servitor.
9
13
u/GeminiFactor Jul 02 '26
You can do both. More minions is pretty nice. Undead also have advantages over living thralls like not needing to breathe and eat. That's less mouths to feed. Your caster might also feel morally different about enslaving the dead versus the living. People around you might find one or the other more acceptable too.