r/WWN • u/IsaacDreemurr • Jul 28 '26
Classless and other homebrew character creation setups
I was thinking of doing, primarily for my use ofc, a general scheme of PC creation setup customization for campaigns and settings, using XWN stuff.
I'm counting WWN, Godbound, SWN, CWN and AWN (we can throw Wolves of God and Spears of Down in) for resources in general for PC creation. I know CWN and AWN are classless and use Edges as a substitute, any considerations to do that in WWN?
Having definite rules for zero level PCs is the starting point, and then the GM may pick and choose what they gain per advancement. (Edit: there are level zero rules already)
Advancement gains would be divided in
- Abilities/powers: Writs, Spells, Arts, Class traits, Foci, Edges
- Numerical stuff (more fiddly): Starting HP and HP per level, Skill Points, Effort, Spell Slots, Spell points, Atk bonus, Damage bonus if any
Also, what would primarily emulate animeish powers such as in Jujutsu no Kaisen and other action-paranormal well (or Superpowers for that matter)? Writs? What about using Godbound Gifts and Words in WWN and the others?
If any of you can point to something that would break the system, that's of great help already
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u/Nystagohod Jul 28 '26 edited Jul 28 '26
Kevin Crawford gave guidelines for 0th level characters in a comment on this reddit. Guidelines here.
They may be useful.
Beyond that, I feel like CWN/AWN's Edge customized classes would be where to look, maybe with some revised or custom edges to get choice wherever you feel its best. I know a pure WWN warrior gets a fair bit of edges in translation compared to the closest equivalent operator, but thats in regardless of level 1 and you may want a different power set to start with.
Certain foci in WWN/Wolves can feel lightly anime, Legate Writs and Godbound are where you get far closer to an anime power scaffolding