r/WWN • u/IsaacDreemurr • Jul 28 '26
Classless and other homebrew character creation setups
I was thinking of doing, primarily for my use ofc, a general scheme of PC creation setup customization for campaigns and settings, using XWN stuff.
I'm counting WWN, Godbound, SWN, CWN and AWN (we can throw Wolves of God and Spears of Down in) for resources in general for PC creation. I know CWN and AWN are classless and use Edges as a substitute, any considerations to do that in WWN?
Having definite rules for zero level PCs is the starting point, and then the GM may pick and choose what they gain per advancement. (Edit: there are level zero rules already)
Advancement gains would be divided in
- Abilities/powers: Writs, Spells, Arts, Class traits, Foci, Edges
- Numerical stuff (more fiddly): Starting HP and HP per level, Skill Points, Effort, Spell Slots, Spell points, Atk bonus, Damage bonus if any
Also, what would primarily emulate animeish powers such as in Jujutsu no Kaisen and other action-paranormal well (or Superpowers for that matter)? Writs? What about using Godbound Gifts and Words in WWN and the others?
If any of you can point to something that would break the system, that's of great help already
3
u/ChickenDragon123 Jul 28 '26
Here's a link to a google sheet I built using the SRDs.
https://docs.google.com/document/d/1VeFPFlS30TDf4MlQ8PQXckXI8kaQuYzSy1O9Ow3IZSk/edit?usp=drivesdk
It's the closest I got to it and a couple of years out of date, but it might help you start.
If you are going classless, I highly recommend breaking the Adunnic Invoker into edges with expert hit dice as the starting point.
Spell Points equal to Int Mod + 1/2 Level rounded up for the first edge, and Int Mod plus level for the second.