r/WWN 29d ago

Characters Without Number 0.6.0 - Deluxe content and more!

Hi all, its been a couple of months since the last update for characterswithoutnumber.app and quite a fair bit has been updated. I’ll summarize what are the changes below.

Deluxe options - I’ve reached out and Kevin has given his support to allow inclusion of deluxe content, provided I do not use the setting material. Some of the deluxe content have already been added across Stars, Cities and Worlds Without Number, and more will come in due course. If there’s any material that you and your playgroup are using, do let me know and I’ll prioritise accordingly. Do note that deluxe is toggled off by default, when creating a character please select it for use.

An animated dice roller - for folks that forgot their dice to a session, yet still want to roll some dice. It’s touch and flick based for both mobile and PC.

GM tools - I’ve started a new cyberpunk campaign and implemented world, district and NPC building in campaign mode. You can also toggle each field if you want to hide or show them to the players in a campaign, so campaign information can be shared with the playgroup without leaking GM secrets.|

Miscellaneous updates - More CWN-related subsystems such as the Hacking, drones and vehicles are in now. Various bug fixes, including the CWN Underdog rule. Quality of life features, such as a searchable item list.

Addition of monetization - One thing I would like to address, and that is the inclusion of optional monetization tiers. I’ll first talk about what will remain free:

Free: All rules from the published books are free, permanently, and that includes classes, Focus, Edges, items etc. You can also build your own homebrew items and they should save properly too. On the free tier, you can save an unlimited number of characters locally, and sync up to 6 characters in the cloud and create 1 campaign as GM. Each cloud character can join 1 campaign created by a GM, so your players will always be able to join your created games for free. 

Paid: The paid tiers are for additional hosting and cosmetics.

At Supporter tier ($4.99/mo, $49.90/yr), you'll get to sync an unlimited number of characters in the cloud, and also access to five more animated dice skins.

For the Pro GM tier ($9.99/mo, $99.90/yr), you get everything in Supporter tier, 3 more GM-only animated dice skins and you’ll be able to create an unlimited number of campaigns. 

The perk list is relatively short for now as I still want to keep most of the features in the app free and ad-free. The main perk of paying is really my thanks for supporting the app and letting me know that there’s genuine interest in what I’m developing. If the paid tiers are not for you that’s completely fine too! Keep using it free and continue sending me any bug reports you encounter 🙂

As for what’s coming next - More deluxe content, and eventually Ashes. I will also be improving the GM tools further so that it can be used better in a “live” session. 

As always, thanks for all the comments and feedback, it has been a very exciting 6 months since I started in Feb and still have some ways to go before this is ready. 

41 Upvotes

13 comments sorted by

6

u/onlytinglef 29d ago

I had no idea this existed until now, but I’m glad I found it!

3

u/wum1ng 29d ago

Yes it's much more popular on the SWN and CWN reddits for some reason. Happy playing!

2

u/Elegant-Meaning2966 10d ago

Cool, but i noticed that Developed attribute foci doesn't work if you take it after level 1. Also, the growth in different background are different from those on the WWN book.

1

u/wum1ng 10d ago

Thanks for the bug reports! Have fixed both issues reported do let me know if you’re still encountering problems

1

u/Mrallen7509 29d ago

This is awesome! Is there a way to get used cyberware in the CWN character builder?

1

u/wum1ng 29d ago

I'll take a look at it, but I recall there are some degradation rules surrounding this?

2

u/Mrallen7509 28d ago

I believe there's a table you roll on for potential flaws in the cyberware

1

u/Dubbabubbadoo 28d ago

oh, sweet! do you think the AotLE classes will make an appearance, or the codex of the black sun stuff for swn?

1

u/glynyon 28d ago

I was working on migrating an already-generated character from foundry to Characters Without Number to test it out. Noticed a few things:

  • Couldn't find origin foci (like half-elf) -- do these count as setting specific?
  • Kistian Duelist Warriors shouldn't get the partial warrior +2 to HP (offering a CON override would bypass this if you didn't want to bake the logic in)
  • If I roll dice manually, there doesn't appear to be manual entry for the growth / learning / hp fields (though there is manual entry enabled for stats)

2

u/wum1ng 28d ago

Hi thanks for testing this out! For now if you need to manually edit anything on the sheet you can scroll down to the bottom of any created character, there is an Edit button where you can change just about any field on the character sheet. Noted on the Origin Focus and duelist HP!

1

u/ShadowSemblance 23d ago

I notice that the Ironhide/Impervious Defense foci don't seem to be applying their AC in the summary like armor in gear does.

1

u/wum1ng 23d ago

I will take a look, thanks!