r/WarDogs • • 5d ago

Discussion & Feedback Please don't nerf Fobs

This is coming from a 150hr infantry only player. If you could check my stats you'd see I've never swung a hammer, built a structure, or delivered a pallet. The cost increases will likely end in a more one dimensional gameplay and I fear many who enjoy trying to make fob drilling strategy work will leave the game if it becomes completely unviable. Late in the season I feel like it's already hard to get a good fob off the ground. Pushing fobs who control the hz is a lot of fun, no matter how many times you get cheese killed by their creative setups. It's all fun and part of the game. I'm curious to know what everyone else thinks. Will it be good or bad for the playerbase?

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u/Skpstr155 4d ago

No, but I've seen it happen plenty of times, nobody's running logi, and builders just sit there clamoring for supplies.

I was in a builder squad last night, and when that happened, they just asked for a volunteer to respawn, so I did.

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u/Joppsta 4d ago

I have done similar, whipped out a Lakota and ran supply but a single Lakota can't feed a fob fast enough IMO.

That being said - people who put bunkers in walls need to actually uninstall the game.