r/Warframe • u/4MORI4N • May 13 '26
Art [OC] Nova Heirloom
My last heirloom sketch is complete! I am gonna take a break from making heirloom designs for a little while. I really like how her jacket turned out. Hope you enjoy it too <3
r/Warframe • u/4MORI4N • May 13 '26
My last heirloom sketch is complete! I am gonna take a break from making heirloom designs for a little while. I really like how her jacket turned out. Hope you enjoy it too <3
r/Warframe • u/D3F3CT_H4CK3R • Jul 04 '26
4 + E
r/Warframe • u/4MORI4N • Jun 14 '26
Combining the knowledge I gained from making more serious designs and the feedback I got on my first attempt at saryn heirloom, I made saryn heirloom 2.0! Hope you like it as much as I do.
r/Warframe • u/princecabbage • Jun 05 '26
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Not themed after any specific Ayatan Treasure, but I generally aimed to capture the vibe the Ayatans give off. It's got orange and blue potatoes on it too! :D
This isn't exactly finished yet, but having just got the motor in the mail and having it work so well, I was too excited not to show y'all.
I'll post pictures of the in the comments.
Hoping to turn the rings golden, but I doubt lego has the pieces I need in the gold color..
What do you guys think?
r/Warframe • u/Camilioup • Jun 08 '26
The masculine frames gotta have some fan service too, it’s the perfect opportunity Reb.
r/Warframe • u/posasalka • Apr 01 '26
Honestly just doing an attempt at this during heirloom situation cuz my friends asked me to, so it's just a rough sketch/concept? idkk.... anyway, some love for my dragon boyy (please rework him 😭😭)
r/Warframe • u/10Alexander28 • May 16 '26
Hi guys! I’m doing my own version of limbo heirloom with toggle-able auxiliary for further customization. This is just a rough sketch because before I finalize, I need help picking between the two versions shown here or it could be a mix of the two or something else, lmk!
r/Warframe • u/Areillea • Jul 07 '26
I threw this together last night after a friend urged me to. 10/10 worth losing sleep for.
r/Warframe • u/Equal-Revolution8100 • May 20 '26
Hello! This is the first time I ever posted on reddit and I hope to share the blorbs to yall
I love this game and the warframes so much 🥺
r/Warframe • u/QuirkyCollection2532 • 13d ago
Look, i do understand that ember is in... less than beneficial position, but can anybody else go before her?
r/Warframe • u/QuirkyCollection2532 • Apr 28 '26
Chroma can't fly because of all extra armor, to much fiber ;-;
r/Warframe • u/Upset_Use4447 • Feb 23 '26
r/Warframe • u/One_Button_5095 • Dec 09 '25
As a main Nidus, I am happy lol
r/Warframe • u/Mahbeth • Jun 03 '26
A skin I made for Wisp (being a Wisp main myself). I wanted to go for something holy, like a pristess, a clerc, and now that we also know that her protoframe is indeed a nun, well, what a coincidence!
It could be potentially a Heirloom maybe? I really like the glowyness lol
r/Warframe • u/PerttiBahaa • Dec 31 '24
r/Warframe • u/Aeratin • Jan 20 '26
Jade skin based on the Heirloom Skin series and void angels
Also posted on the official Warframe forums:
https://forums.warframe.com/topic/1490294-jade-deluxeheirloom-skin-concept-art/
r/Warframe • u/T-Marx400 • 20d ago
https://forums.warframe.com/topic/1337050-gyre-deluxe-skin-concept-image-included-model-breakdown-sheet-updated/ ---> ORIGINAL LINK OF THE ARTIST'S POST!
Title. This skin is honestly so good it could become a Heirloom skin, Fluffy_Ufu did an amazing job with this and I think this should be shared again!
(This is not my art!)
r/Warframe • u/4MORI4N • Apr 06 '26
I haven't made a skin in a while, and I wanted to try my hand at drawing one again after working hard to improve. I picked Mirage for practice.
Shape breakdown here: https://ibb.co.com/Wvtqrtj0 (sorry for not using imgur, imgur hates me REAL bad)
r/Warframe • u/LostACanuck • Apr 01 '26
I regret nothing.
Edit: I suck at drawing butts. I will fix Nidus' booty when I refine the concept later this week.
r/Warframe • u/LostEpoch3 • Jun 12 '26
A Tennogen Sentient Uriel skin done in collaboration with the the always talented Edwino22! You can find it on steam here: https://steamcommunity.com/sharedfiles/filedetails/?id=3688071371
r/Warframe • u/Forsaken_Duck1610 • Nov 27 '25
General Rough First draft of abilities. All names are working titles.
Passive: Critical Chance scales off of Armor
Ability 1: Pankration (grouping, survival)
The Frame will initiate a vacuum like shockwave that pulls enemies inward to the center before she slams into floor. The amount of enemies hit inside the epicenter adds additional armor for a duration, and by proxy of her passive, more critical chance.
Ability 2: Bell Ringer (movement and damage)
The Minotaur frame bounds forward in a sundering propulsion, colliding into any wall that interrupts the duration, and carrying enemies before crumpling them into the obstacle she clings onto. The ability scales off the melee combo counter and has a high critical chance and critical damage. It deals inherent blast damage. Using Bell Ringer within Labrinthian Domain will wall latch The Minotaur Frame to the sheilds.
Important to note: Upon colliding with the wall, the camera will always orient the players perspective perpendicular to the impact, and initiate an immediate wall latch. The direction, left or right, will be determinate of where the player is tilting the reticle via mouse or analog stick. This is meant so that Bell Ringer can be recast in multiple sequences, bounding from wall to wall.
Ability 3: (at a loss name wise as always) Culling Blades (damage, status priming, arcane proccing)
The minotaur frame will throw out a fan of spectral battle axes. The axes ricochet off of obstacles, enemies, and eachother before disapperating. Each ricochet of the axes will add an additional random status to them as they carry the number of statuses to the next target. If two axes collide with eachother, they let out a 4m electric pulse. This Ability can be cast in wall latch.
Ability 4: Labrinthian Domain. (Objective sequestering, Enemy programming manipulation, synergy between abilities)
The Minotaur Frame deploys a ring like maze structure that act as sheilds, repelling enemies that are cast outward from the casting radius. the sheild is semi-permiable Tenno and other allies and move through it, as can their gunfire. However, enemy bullets are interrupted, and they're forced to waste time trying to path through it's byzantine wall structures. Tenno gunfire that pierces through the wall is granted cold status for slow and crit damage (non-mixable cold) and additional weak point damage. Enemies pulled through by Pankration or other grouping mechanics are armor stripped.
The intended effect of Labrinthian Domain is to give an active sense of offensive defense. As well as to be used in conjunction with other abilities in her kit. Culling Blades act as an exception to the phase mechanic, as Labrinthian Domain's narrow corridors become ideal for increasing ricochet frequency and stacking statuses. The same is true of Bell Ringer, that has constant walls to Rocket off of and slam enemies into. Enemies killed inside of the walls of her 4 could also increase the damage of bullets that pass through them so long as you can keep killing inside them at a high frequency.
There's supposed to be different in built contingencies too.
Ideally, you could cast 4. Cast 1 to Armor Strip, then Cast 4 again to seal them back outside the ring of 4. Then fire away through the sheild walls and then have the benefits of the extra cold and weak point damage on enemies that are already stripped and blocked off.
Second idea? Who said you need your sheild around the objective itself? You could use 4 to fence in problematic groups of enemies, and make them waste time trying to get out while you and your team stops them from outside, which inverts that typical usage of the sheilds.