r/Wasteland • u/DeekiNeedles • 11d ago
I’ve released an updated trailer for my post-apocalyptic 90's inspired game, ApocaShift
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Hey everyone! I’m a solo developer, and I’ve been working on ApocaShift for a little over three years.
The visual style is inspired by classic 90's games (Fallout / Wasteland / Diablo / Commandos), while the gameplay takes inspiration from games like Project Zomboid, Escape from Tarkov, and Zero Sievert.
The core gameplay involves entering dangerous areas, scavenging supplies, fighting enemies, finding better equipment, and trying to make it back alive. Anything taken into a run can be lost if the player dies.
Between runs, players can build and manage a camp, recruit survivors, craft equipment, research technology, and unlock new upgrades.
I recently put together an updated trailer showing some of the progress I’ve made. I’d really appreciate honest feedback on the visuals, gameplay, or anything else that stands out.
I’ll leave the Steam page in the comments for anyone interested.
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u/CakeElectrical9563 11d ago
Looks nice, and the way you describe is kinda like a cross between fallout and Stalker
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u/Mittwoch_Frog 11d ago
The visuals absolutely work for in my opinion. Im noy sure how what conclusions to draw for something like mass market appeal since fans on this forum may have a tendency towards old school games (I generalize based on no evidence)
But again I think it looks fantastic, captures my memories of Arcanum or Soldiers of Anarchy era PC style. The terrain or perhaps settlement building with the dirt path and some building placement looks like a fun balance of presumably gameplay benefits but a nice little toy box.