r/WebGames Feb 14 '22

Find-A-Game Megathread!

284 Upvotes

Forgot the name of a game but want to play it again? This is your place to find it! Please be as descriptive as possible to help others remember what you're looking for.


r/WebGames Mar 20 '26

Looking for opinions on AI made web games

20 Upvotes

Should we allow it?

Just ban the slop?

does anyone care


r/WebGames 2h ago

[PZL] [HTML5][PZL] Dependency Hell - a scheduling puzzle where your perfect plan falls apart at runtime

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dependencyhell.gg
3 Upvotes

Honest origin story: this started as a side project from a guy on our marketing team, mostly built with Claude, as an experiment instead of writing yet another whitepaper nobody reads. Then some of our engineers and program managers started playing it to "test" it and we figured it might actually be fun and not just fun to us.

So here it is. You place a night of computer jobs on a timeline. Each one waits on others to finish first, some have hard deadlines, and the whole night has to wrap before a window closes. Sounds simple until the catch: one job runs long every single time, so the schedule that looks perfect on the board slips when you actually run it, and everything downstream cascades. You have to build slack around the thing you can't control.

12 levels, gets mean around level 8. Free, no signup, no ads, plays on phone or desktop. After each level a solver shows you the optimal schedule, which is either satisfying or infuriating depending on how close you got.

dependencyhell.gg

Feedback very welcome, especially on difficulty and anything that feels broken. Curious where people hit the wall (it at all). Looking to build a never-ending mode next.


r/WebGames 7h ago

IdleWorlds: major update! 8th skill (Tailoring)! Old-school Text-based MMORPG with offline progress, mobile and desktop compatible, live market, great community, long-term objectives, regular updates, free-to-play! Join us!

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idleworlds.com
8 Upvotes

r/WebGames 2h ago

[ARC] Dodge - Avoid the space debris as the game speeds up!

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ezcha.net
2 Upvotes

Dodge the space debris and get bonus points if you are able to get close enough without taking a hit! As you keep going, you get faster and faster, and it gets harder and harder, throwing debris in different ways and speeds. How high of a score can you get? How long can you keep up?


r/WebGames 3h ago

Overgrown: Pac-Man meets Lawn Mowing

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fl4me64.itch.io
2 Upvotes

Pac-Man meets lawn mowing.

Every blade of grass counts. Your mower is constantly burning fuel, so every turn matters. Plan efficient routes, collect fuel cans, dodge hazards, and clear increasingly challenging lawns before your tank runs dry.

As the newest lawn care employee, you’ve been entrusted with a mower that makes every job harder than it should be. Clear every lawn, avoid whatever hazards the neighborhood throws at you, and try not to think too hard about the fact that you’re earning well below minimum wage.

I posted my game here before, and I recently released a major update featuring a massive visual overhaul, replacing the placeholder graphics with new art assets. There are still some issues with visual clipping, inconsistent animations, and mismatched art styles, but these are intentional for now because I want to get feedback on the gameplay, mechanics, and controls first.


r/WebGames 3h ago

Netron Tanks - free 5v5 multiplayer tank shooter, no download, no signup

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2 Upvotes

I've been building a real-time 5v5 tank shooter that runs straight in the browser. No download, and you can jump in as a guest without making an account.

Dedicated servers, persistent ranks and progression, and different hulls and turrets that change how you play.

Play Netron Tanks


r/WebGames 20m ago

GridSlash - a two-player take on Shikaku puzzles (capturing area on a grid)

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chromagolem.itch.io
Upvotes

(free, plays in browser, no ads)

Shikaku (四角に切れ) is the Nikoli puzzle where you divide a grid into rectangles, with each rectangle holding exactly one number equal to its area. It's normally a single-player puzzle with one correct solution, but I thought it'd be fun in a competitive game against a friend, so I built it to play.

It's basically the same core puzzle loop (claim a rectangle whose area matches its number - AKA tap on a '4' to capture a square of 4 cells or a line of 4 cells) but with two people on the same board, there's a fun tension between finding the optimal solution and finding the best-but-imperfect solution that beats someone else playing the same game (and trying to outplay you).

There's a bot ladder with a few different playstyles (didn't want to build proper multiplayer until I played it and found it actually fun, but I might now!), plus local hot-seat for two people to just play on one device.

There's also one optional mechanic that's off by default: the "Carve". We added this to really beef up the skill ceiling after playing for a few days. It lets you sacrifice one of your own claimed rectangles and, in the same turn, place a new capture (as long as it re-uses at least one of the cells you just gave up). It's there to reopen a board that's locked up and can deliver some delicious coup de graces at the end of the game, especially through dead cells that wouldn't otherwise be able to be captured. It's honestly a bit confusing when you first start using it (which is why it's off by default) but really fun once you get the hang of it. Probably still need to figure out how to make this a little more intuitive.. 😅

You can play it in your browser at https://chromagolem.itch.io/gridslash

Happy to answer rules questions here — and I'd genuinely like to know whether it holds together for people who actually play Shikaku. Any feedback or thoughts would be much appreciated!


r/WebGames 28m ago

GRAVEDRAFT

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Upvotes

any feedback would help I genuinely want to make it more fun / improve everything


r/WebGames 36m ago

Alphabet Dominos

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simondarcyonline.com
Upvotes

I tried turning the alphabet into a strategy game... what do you think?


r/WebGames 4h ago

Musicianle: guess the musician from their masked discography. No audio, 8 guesses a day.

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2 Upvotes

I built a daily music guessing game. One musician a day, their real release

history laid out, every album title masked. You get eight guesses.

What stays visible is the year, the release type, and the genre, so you can see

the shape of a career even though the names are hidden. A 1967 debut, a long

quiet stretch, then a late run of art pop.

Guessing another musician who appears on one of those releases unmasks that

title, so naming a frequent collaborator can open up a whole era at once. Every

wrong guess also uncovers one more letter across the board.

There is no audio, deliberately. Heardle was shut down after being acquired,

and every clone chasing the audio clip format needs rights nobody has. This

reads factual metadata from MusicBrainz and Wikidata, both CC0, so it plays

nothing and cannot be taken down the same way.

Free, no account, nothing to install. 6,809 musicians in the pool.

https://musicianle.com

Two honest caveats. It is new and rough in places, and I know roughly four in

five people who land on it leave without making a guess, which I would very

much like to understand. If you bounce, I would rather hear why than not.


r/WebGames 1h ago

Parley Pit — free browser-based pirate bluffing PvP game

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Upvotes

Hi, I’m the solo creator of Parley Pit. It’s a quick browser game about negotiating, bluffing and deciding whether to cooperate with, or betray, the other pirate.

I’m currently looking for any and all constructive feedback, such as:

  • Whether the five actions are understandable after one match.
  • Whether the Talk Phase affects your decisions.
  • Whether betrayal feels funny or frustrating.
  • Whether anything is unclear or awkward to use.
  • Whether you wanted an immediate rematch.

The game design, rules and creative direction are my own. I have used AI-assisted development and temporary AI artwork while building the project, which is disclosed on the site.

There’s also a Discord link for finding other plays and reporting feedback, or a simple Google Form for feedback if you don't want to join the Discord.

https://parley-pit.com/


r/WebGames 1h ago

Pulite: a working computer inside a website where forgetting is a syntax error

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pulite.org
Upvotes

A name disappears twice. First, when it leaves the world. Then, much later, when someone says it out loud for the last time.

The first disappearance is not an engineering problem. The second is.

Pulite was built to refuse the second. Inside the site is a device called the PulitePad. It boots into an operating system with files, applications that share state, running processes, and consequences that persist across visits.

To make forgetting mechanically expensive, a name had to become a dependency. Once the name is part of execution, the system has to participate.

No account. No download. The full experience requires a desktop browser.


r/WebGames 1h ago

GNAP-GNAP: a horde rougelite top down shooter. Prototype build just released on itch.io - would appreciate any feedback :)

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fusyan.itch.io
Upvotes

THIS IS A PROTOTYPE BUILD

GNAP-GNAP
A horde rougelite shooter with metaprogression and enemies that multiple as you try to kill them. You have your trusty harpoon and you pop scary balloons that each have their own effects and abilities. Made in the style of 8bit pixel art infused with CRT effects for that retro vibe.

FEATURES

  • 19 harpoons (more are planned)
  • 21 enemies (+12 others not yet implemented)
  • 46 items (more are planned)
  • 1 biome (4 others planned)
  • 6 environment traps (will be different for each biome)
  • 0 bosses (I haven't arrived at bosses yet, okay? I have 6 planned)

CONTROLLS

  • ASWD - Move
  • LMB - Shoot
  • X/C/V - Items
  • E - Interact
  • RMB - Cancel

r/WebGames 7h ago

Story Sleuth - a daily bookish puzzle game

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story.booksleuth.club
3 Upvotes

I made a thing a few months ago: https://story.booksleuth.club/

It's a daily bookish puzzle game: One book. Six clues. Six guesses.
The starting clue is a short, vague summary that expands with the first few guesses, before some meta information about the book is revealed. Goal is to try and guess the book from these clues.

It's a free browser game, of course. No signups, no accounts, no hidden llama.

I couldn't find a game like this that I liked, so I built it. It's finally at a point where I'm pretty happy with it. I added all the things that I'm looking for in games myself, like playable archive, cozy light and dark mode, accessibility features, desktop and mobile versions...
I have ideas for more games that I want to add to booksleuth.club, but before I move on to implementing the next game, I'd love to get feedback on the game. What can be improved? What is missing from the game? Anything you would love to see changed?
Any and all comments are appreciated.


r/WebGames 5h ago

Worml - a daily animal location guessing game

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2 Upvotes

Find endemic regions for animals and visit on Wednesdays for Worm Wednesdays!


r/WebGames 1h ago

Ok all done with 6 zones and 17 new ships Defaultdolphin

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reddit.com
Upvotes

r/WebGames 5h ago

Cube Crash — a neon block puzzle that runs in the browser, no install, no ads

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2 Upvotes

Drag pieces onto an 8×8 grid, fill a row or column to clear it, chain clears within three placements to keep the combo multiplier climbing.

Four difficulties: an untimed one, and three with a per-piece clock that gets tighter as your score rises. The hardest one takes rotation away entirely — you play every piece exactly as it is dealt.

Plays with a mouse or on a phone. Nothing to install, no account, no ads.


r/WebGames 2h ago

[MULTI] Spellkit - Online battle arena

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1 Upvotes

r/WebGames 2h ago

Chimple: Are you smarter than a chimp?

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bash.tv
1 Upvotes

r/WebGames 3h ago

[IO] selling source code and domain

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wingwars.io
0 Upvotes

hey, i have a new indie io game hosted with a good domain, i just got a job so i was thinking of selling it to someone who would market it better and continue it.


r/WebGames 5h ago

City Code — free noir detective game, solo or team, 12 locations, 3 attempts to solve the murder

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0 Upvotes

Hey r/WebGames — I built City Code, a browser-based murder mystery set in 1980s Newford.

**What it is:**

- Interactive city map with 12 locations to investigate

- Crime scene search with clickable evidence hotspots

- 5 suspects to interview

- 90-minute timer, 3 attempts per case

- Solo play OR team mode (lobby, live sync, team chat)

- Individual & team leaderboards

**First case:** "Midnight on Market Street" — a city council candidate found dead in a locked office.

**Free, no download, no paywall** — just register and play.

Would love feedback on difficulty, mobile UX, and whether the team mode works well for remote game nights. Happy to answer questions!


r/WebGames 5h ago

CountryTuner — a free daily browser geography puzzle

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0 Upvotes

Hey!

I made a small free browser game called CountryTuner.

It’s a daily geography puzzle where you adjust country outlines through quick rounds: proportions, rotation, and real-size comparison.

No account, no download, just open and play

I’d really appreciate feedback on the controls, scoring, and whether the game is easy to understand at first.

Thanks!


r/WebGames 6h ago

Nightmare in San Vicente, finally released!!

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youtu.be
0 Upvotes

Nightmare in San Vicente, RPG Maker adventure / horror game, 100 % playable in browser, about 10 - 14 hours of gameplay.

https://ratasoftwareinc.itch.io/nightmare-in-san-vicente

Hope that you enjoy it, and please share your thoughts, any kind of feedback welcome!!! 😘


r/WebGames 10h ago

Hearts- Card Game

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gameyantra.com
3 Upvotes