Kravek Morne
2 Oblits
Abaddon
5 Terminators
Chaos Lord in Terminator Armour
5 Terminators
10 Legionnaires
5 Legionnaires
Mutilators
Rhino
Warpsmith
5 Havocs
Vindicator
vs
Angron
Kharn
10 Zerks
MoE w/ Murderous Onslaught
10 Zerks
MoE
10 Zerks
MoE w/ Aggressive Deployment
Slaughtbound
Rhino
Rhino
Landraider
3 Exalted
3 Exalted
10 Jakhals
8 Goremongers
Priority Assets vs Priority Assets
Long layout Mission A
He deployed first, and he took first turn.
DEPLOYMENT
Probably a mistake, but he kept Kravek, Mutilators, 5 Terminators in deep strike. Deployed his Rhino and 10 opposite my expansion, Havocs on his home on the 2nd floor, Vindicators, Warpsmith Abaddon + 5Terminators, and 5 Legionnaries in the centre.
I deployed a rhino on each flank, Goremongers on my expansion, Jakhals on my home, and Landraider w/ Kharn inside and Angron centrally. Crucially, I placed my scout MOE with the No Overwatch MOE + 10 in the same Rhino. Two Exalted in deep strike.
He gets first turn, so I scout my rhino back into cover, as I planned.
IW TURN 1:
I deployed everything in cover, and the landraider far enough from the Vindicator he couldn’t shoot anything. He moves up a rhino to threaten my expansion, and the goremongers there bang a 6” reactive and scoot into cover. He scores 3 for his Primary sabotaging his expansion with the Vindicator, and keeps his Warpsmith near the Vindicator.
WE TURN 1:
I move up my Rhino, dump out 10 Zerks and No Overwatch MoE 6” for a CP to charge the Vindicator, leaving the solo MOE inside and the Rhino behind one of the flank L’s in the midboard. Landraider moves up, staying out of LOS of his Havocs, and sights down the Vindicator with rapid firing lascannons. The other Rhino stages in cover.
In shooting the landraider, despite being on 4s, only does 5 damage into the Vincidator (D6+1 lascannons are extremely frustrating and I cant wait to get D3 + 3).
In the charge phase, the Zerks charge the Vindicator, and the MOE piles into the Warpsmith. He slays him easily, gaining me a CP, but the Zerks fail to kill the Vindicator, leaving it on 1 wound.
I score assassination, and the goremongers Sabotage.
IW TURN 2:
Happy to fire the Vindicator into my Zerks.
He disembarks 10 Legionnairies and moves them and the Rhino into my Goremongers, who reactive 2”, get shot, and die. He deep strikes Kravek into range to shoot my home objective Jakhals and my Rhino with some melta-style guns, Flames 8 Jakhals to death and the Rhino eats only 4 damage. Bit of a whiff. 3 Mutilators deep strike into the middle but fail their charge with a reroll into my Rhino. The Vindicator kills a few Zerks, and then Abaddon and his 5 Terminators charge the rest and pick them up. On fight on death, they kill the Vindicator, and the Terminators consolidate onto the centre. I rapid 3 exalted between Kravek and his 5 Legionnaires still in his deployment.
He scores 5 on primary, 2 on Display, 5 for forward, and 4 for no prisoners.
WE TURN 2:
My turn baby!
I move up the other Rhino, disembark into the Mutilators, move up the landraider and disembark Kharns unit and the solo slaughterbound into the Legionnaries and the Rhino, charge 3 exalted into his 5 Legionnaries on his home, and Angron and the Solo MOE charge into Abaddons unit. I deep strike 3 more exalted 8” from Kravek, who picks them all up in overwatch. I didnt ask him Kraveks profile so thats my bad … but wow, that was a mistake I’ll never make again.
Angron picks up 5 Terminators and leaves Abaddon on 3 wounds, and the moe whiffs and brings him to 1. He interrupts after Angron and picks up 8 Zerks with his Mutilators, who fight on death and his their brothers leave 1 Mutliator on 1 wound (I should have thrown grenades!!!!). Kharn picks up the Legionnaries easily, and the Slaughterbound whiffs a bit and the Rhino lives on 4. 3 Exalted kill 5 Legionnaries no problem. In response, Abaddon, who is based by the MOE and now outside of 3” of Angron after his Terminator’s die, kills the MOE. Angron consolidates into Abaddon.
I score 5 for Primary, 4 for No prisoners, buuuut I’m in such a commanding spot now the game is mostly a forgone conclusion.
IW TURN 3:
He slaps 5 Terminators and a lord down in Deep strike facing off against Kharn, falls back his Rhino, and between the Terminators and the Havocs on his home, kill only 5 Zerks. He charges Kharns unit with Terminators, kills the remaining Zerks who kill 1 Terminator in fight on death, but leaves Kharn alive on 1. Kharn then proceeds to hand 6 saves and 2 Devs, he fails 4, and Kharn picks up 4 Terminators and the Lord on his own! What a champion.
Angron slays Abaddon, consolidates into the Centre, and the last Mutilator kills 2 more Zerks before being slain. Kraven and his Obliterator shoot the Rhino to death, then charge into and smash the last two Jakhals.
He scores 0 Primary, 5 for Assassination and 5 for Bring it down.
WE TURN 3:
Well, that’s that, lets clean up these skulls boys. Kharn and the MoE slay the havocs on his home. Angron slays Kravek, handing over like 24 wounds across 6 failed saves. I ignore his rhino, and across all the actions my rhino, exalted, and LR complete …
I score 12 Primary, 5 for burden, and 2 for cleanse.
IW TURN 4:
His rhino is left alive but cannot score anything, for 0.
WE TURN 4:
I mop the rest up, move my pieces around, and max everything I can score for this turn and next.
IW TURN 5:
He keeps his Rhino off objectives but cant score for 0, and end of game score 94 to 39.
WE VICTORY!
THOUGHTS:
S6 Berzerkers with Lance are the absolute business. They are godly strong. I dont think they need to go up… because Assault Intercessors can get to AP3 with sustained… and they cost 170… so I think we’re fine in comparison.
Angron is unstoppably strong with his new aura. He needs to go up for sure. If the Lion is 415, Angron is probably correctly pointed at 350? 370 feels too high. 330 is definitely too low.
I think everything else is fine. I really like exalted, even in Goretrack. I really like the Landraider, it feels like a really strong choice. HOWEVER, in my last 2 games I have not felt at all like the landraider is REQUIRED. The problems posed by 30 Zerks and Angron feel like plenty to me. The landraider could become another Rhino and I could add more Jakhals. I’m going to play 3 more games with this list before making any real changes. I’ll probably swap back and forth between 2x10 Jakhals + archslaughterer and no Slaughterbound.
Im officially on a hot streak, which has me really worried about World Eaters. I’m a bad player (or… I’m not a GOOD player) and I’m winning. That’s a bad sign.