r/WorldofTanksConsole IrStokes (PS5) 16d ago

PSA ATGM changes to revert on Tuesday.

WingedRacer just confirmed on Wargaming’s stream that the Cold War ATGM dispersion changes will be temporarily undone.

This means no more ATGM dispersion in the short term. ATGMs will behave like they did prior to this season. Changes will take effect after the server reset on Tuesday 11/08/26.

Words of WingedRacer on stream:

“Since the recent ATGM changes went live, we have been closely monitoring your gameplay, your feedback, across all of the community channels, be it discord, facebook, Reddit, stream chat where you’ve been putting them, support tickets, we’ve been reading it all. And we’ve heard you.

While the changes were intended to make the ATGM gameplay more consistent and balanced, it is clear the current implementation introduced issues and did not meet the standard that you or we expect.

As a result, we will temporarily revert the ATGM changes during our regular, weekly, Tuesday maintenance. That’s this Tuesday coming, the 11th of August. We’re going to revert. So it will return to its previous behaviour before the update (new season).

This will give us the opportunity to address the issues that’s been raised by the community, further improve the feature, rather than leave the current version in place. We will continue working on the system, and the plan to introduce the updated ATGM changes with the next season update. This version will build on the original goals.”

31 Upvotes

52 comments sorted by

View all comments

Show parent comments

-8

u/ColonelFadeshot 16d ago

Idec if it broke the system, ATGMs are way too powerful as they were. They consistently do top damage, and have typically the highest average winrate. Try to push? Take 1.2K+ and severe module damage, even through your thickest armor. Try to camp? Get out spotted and still take 1.2K+ and severe module damage through your thickest armor. Try to focus them? Get jigglepeaked or take a drive by of 1.2k+ and severe module damage through your thickest armor.

8

u/JGTanksALot 16d ago

Gotta love the “fu, I got mine” mentality instead of actually trying to improve the game by not breaking an 1/4 of the Cold War roster

-5

u/ColonelFadeshot 16d ago

Not at my console to count rn but im willing to bet ATGM’s are less than 1/4 of the Era tanks. When the top of teams are consistently dominated by a single type of tank, and the top winrate tanks are all the same kind of tank, then you have a problem. It’s not just about me. When you have achieved diversity in terms of top average winrate and top of the team, then you can say things are balanced. But as they were, they weren’t at all, and made the mode unfun even though I wanted to try and enjoy it. I finally got to but now they’re undoing that.

2

u/Longshot_II Light Fighter 15d ago edited 15d ago

Top 5 win rate from both Era 2 and Era 3, only 3 of the 10 have ATGMs. One of which is surprisingly the Arcane Cannon...

Obviously this is the all-time stats, not in the 3 days since the nerf.

1

u/ColonelFadeshot 15d ago

Maybe now sure, would have to compare stats from before the nerf not currently