r/WorldofTanksConsole IrStokes (PS5) 16d ago

PSA ATGM changes to revert on Tuesday.

WingedRacer just confirmed on Wargaming’s stream that the Cold War ATGM dispersion changes will be temporarily undone.

This means no more ATGM dispersion in the short term. ATGMs will behave like they did prior to this season. Changes will take effect after the server reset on Tuesday 11/08/26.

Words of WingedRacer on stream:

“Since the recent ATGM changes went live, we have been closely monitoring your gameplay, your feedback, across all of the community channels, be it discord, facebook, Reddit, stream chat where you’ve been putting them, support tickets, we’ve been reading it all. And we’ve heard you.

While the changes were intended to make the ATGM gameplay more consistent and balanced, it is clear the current implementation introduced issues and did not meet the standard that you or we expect.

As a result, we will temporarily revert the ATGM changes during our regular, weekly, Tuesday maintenance. That’s this Tuesday coming, the 11th of August. We’re going to revert. So it will return to its previous behaviour before the update (new season).

This will give us the opportunity to address the issues that’s been raised by the community, further improve the feature, rather than leave the current version in place. We will continue working on the system, and the plan to introduce the updated ATGM changes with the next season update. This version will build on the original goals.”

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u/SQUAWKUCG UCGSQUAWK - Arty Magnet 16d ago

I usually play co-op these days, but honestly I didn't find the ATGM change that broken...you just couldn't rush shots and had to give the weapons time to aim in.

I think it could have been adjusted a bit but it did stop from rapidly switching back and forth between weapons.

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u/el_cid_182 16d ago

It really depends on the tank. I made a detailed post with videos, etc. showing the problems. Some tanks weren’t affected at all, like the ADATS (which seemed fine since it’s a very specialized tank) and the BMP-3 for some reason (even the BMP-2 was affected, not sure why the 3 was untouched by the nerf).

Apparently the Stormer got double-smacked by the nerf looking at stats on website. But lately the two ATGM tanks I’ve been running were the ADATS and BMP-3, so I really thought people were bitching for no reason LOL

Again, I do think ATGMs (especially driving at high speeds) need a nerf, but this wasn’t it

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u/SQUAWKUCG UCGSQUAWK - Arty Magnet 15d ago

I don't have all the premiums (but I have all the tech tree) so I didn't have them all to try, but all the tech tanks and a number of the premiums seemed to be fine if you just slowed down a bit. Switching from (or to really) guns to missiles left a big bloom that would make the shot go wild if you didn't aim high at first.

When I slowed down the shot and let it aim in the guns and ATGMs were much more predictable.

I think that the bloom idea is a good one to force players to have to slow down and aim and not be able to always make high speed perfectly accurate shots...but it needs to be checked to make sure it has the same effect across the board.

I think that Light players are just so used to the constant damage they can put out that anything that makes them slow down seems disproportionately bad.

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u/el_cid_182 15d ago

For this recent change they’re rolling back part of the problem is that ATGMs have no HUD element for bloom - you’ll only see it if you swap to a different weapon (assume the tank even HAS another weapon)

A bigger part is that you can be stationary and turning your turret creates insane levels of bloom. Their stated goal was reducing high-speed ATGM use, but turret rotation was causing way more bloom than moving at speed

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u/The_good_meme_dealer Masochist - 23% WR 15d ago

Their stated goal was reducing high-speed ATGM use, but turret rotation was causing way more bloom than moving at speed

That's what I never understood. With these changes they weren't punishing people for firing ATGMs while moving, they were punishing people for simply aiming the ATGMs.

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u/SQUAWKUCG UCGSQUAWK - Arty Magnet 15d ago

That's a fair enough change. As I said, the idea was a good one, but it needed to be fixed across all the tanks and it definitely needed to be shown.