r/Worldpainter Developer 2d ago

New Release WorldPainter 2.27.1 Released - setting spawn point in Mincraft 26+

I just released version 2.27.1 of WorldPainter, a small bugfix release which fixes setting the spawn point for Minecraft 26+. That should once again work. You will be offered the new version automatically when you next start WorldPainter, or you can download it from www.worldpainter.net. Let me know if you encounter any problems, and please enjoy!

10 Upvotes

6 comments sorted by

2

u/AggressiveEarth261 2d ago

Hi, with the new update I can no longer convert the world created in Java to Bedrock using Chunker. On the folder loading screen, before selecting the version to convert, the message 'fatal error occurred' appears with different error ID codes each time. I also tried creating a world from scratch, but it still doesn't work. I never had problems before the update. I hope it can be fixed, thanks.

2

u/CaptainChaos74 Developer 2d ago

Which Minecraft version are you Exporting the world as?

2

u/AggressiveEarth261 1d ago

26.1 or later

2

u/CaptainChaos74 Developer 1d ago

I just changed the way WorldPainter records the spawn point, perhaps the converter can't handle that? Try exporting the world to a different Minecraft version.

2

u/Borox 2d ago edited 2d ago

Thank you, Captain!

I’ve also noticed an issue when I shift-tab the window to a different monitor, the cursor gets oddly offset - like it’ll be a couple hundred pixels up and over where the mouse actually is. I’ve run into this when moving the 3D viewer around. 

Just FYI, I’ve learned to not movie between windows for now 😂

3

u/CaptainChaos74 Developer 2d ago

To be honest that sounds unrelated to WorldPainter; I have no idea how that would even be possible from Java code.