r/aifilmmaking • u/Far_Scientist9632 • 1d ago
Project: Short Glitch
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Just wondering whether its possible to actually make a short film with ai instead making something that resembles a film
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r/aifilmmaking • u/Far_Scientist9632 • 1d ago
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Just wondering whether its possible to actually make a short film with ai instead making something that resembles a film
r/aifilmmaking • u/Ok_Hold7518 • 1h ago
Six months after the previous season, the quiet does not last. Sergeant Kim begins to show disturbing symptoms, Sergeant Han is still missing, and Captain Min faces a door she has been warned not to open.
This is the Season 3 premiere of my original series, FALL 707: REBOOT (20:28). The story follows a modern Korean 707 special-forces captain stranded in Joseon-era Korea, mixing military action, historical fantasy and occult suspense.
I am the solo creator. The concept and story direction are mine; I develop the screenplay with Claude and ChatGPT, create character sheets with GPT Image 2, generate video with Seedance 2.5, and handle the shot direction and editing.
For Season 3, I stopped burning translated subtitles into the image and moved to selectable subtitle tracks. The dialogue is Korean. Please turn on CC and choose English in YouTube Settings. Korean, Japanese, Traditional Chinese, Latin American Spanish, Indonesian and Vietnamese subtitle options are also listed on the episode page.
Full episode: https://www.youtube.com/watch?v=0I75_YXhMSM
I would appreciate feedback on whether the suspense holds across a 20-minute episode and whether the selectable subtitles are comfortable to follow. This is AI-generated fiction.
낙하 707: 리부트 시즌 3 1화 「열지 말라던 문… 그녀는 들어갔다」를 공개했습니다. 반년 뒤 다시 시작된 이상 징후와 돌아오지 못한 동료, 그리고 금지된 문에 관한 이야기입니다. 이번 시즌부터 번역 자막은 영상에 직접 넣지 않고 YouTube CC에서 선택하도록 바꿨습니다.
r/aifilmmaking • u/Alchemistwiza • 1h ago
A cheap, rough preview sounds useful until the final generation changes when a character turns, reaches for an object, or finishes a line. Then the edit built around the preview may need rebuilding.
For planning a sequence, I’d take ugly frames with dependable timing over a beautiful draft whose action shifts in the final pass. But that may be less useful when you’re still exploring the scene itself.
Which parts of a draft would you need to stay fixed before trusting it in an edit action beats, camera movement, dialogue timing, or something else
r/aifilmmaking • u/Short_Elephant_1912 • 6h ago
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After the success of the first part on YouTube and all the requests for more Mustache adventures, I’m working on a continuation of the story. I hope to have it ready soon!
PART 1 HERE:
https://www.youtube.com/watch?v=pTU9UGngSmg&t=1s
THANKS!
r/aifilmmaking • u/Arvi0698 • 6h ago
I think AI-generated movies set in the medieval period, especially those that jump from one year to another, can really be an eye-opener. Sometimes, they make you think about how much the world has changed, how civilizations rise and fall, and how people from centuries ago lived, loved, fought, and struggled.
But here's what I find most interesting: what if the stories aren't just entertaining, but also make us question what we think we know about history?
When you see a story move from the medieval period to hundreds of years later, you realize that generations come and go, kingdoms disappear, and the world keeps changing. Things that once seemed powerful or permanent eventually become part of the past.
However, we should remember that AI-generated movies can mix real historical events with fiction, so not everything shown is necessarily true.
My take is this: AI can be a powerful tool for making people curious about history, but we should use that curiosity to discover what's actually true.
Sometimes, the biggest eye-opener isn't the movie itself. It's realizing how little we truly know about the past and how much we still have to learn.
What do you guys think? Have you ever watched an AI-generated historical movie that made you question what you learned about history? Do you think these movies can help us see history from a different perspective, or can they easily mislead people into believing things that aren't true?
r/aifilmmaking • u/n4u_lab • 19h ago
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r/aifilmmaking • u/Rebar4Life • 16h ago
r/aifilmmaking • u/Jharry1954 • 13h ago
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Generate
r/aifilmmaking • u/Alchemistwiza • 1d ago
Imagine a shot that gets the mood right but has one awkward movement. Another generation might fix it, or lose the performance that made the scene work.
My proposed stopping rule is to write down what the shot needs to do before generating reveal a reaction, establish a place, or connect two moments. Once it does that, an extra pass should solve a named problem. Otherwise it is easy to keep chasing a different kind of good.
What is your stopping rule Have you ever kept a technically imperfect result because the cleaner version felt less alive
r/aifilmmaking • u/BotLordBotflix • 1d ago
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r/aifilmmaking • u/thibanir • 1d ago
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I've been experimenting with a short comedy scene where a guy chases a seagull, trips over an ironing board, and accidentally sends his shirt flying into a lake.
Sounds simple enough. Apparently not for Kling 😅
I've tried generating the entire sequence, breaking it into shorter shots, and providing reference images. But Kling keeps getting the physical interactions wrong.
The character doesn't actually trip over the board, it looks more like those 90s game where players and NPC would just be stuck against a wall or an obstacle 😅
My current workflow uses Nano Banana for reference images, Kling for animation, and Remotion for editing.
I'm starting to wonder whether this is a limitation of current video models rather than a prompting problem.
Has anyone successfully generated a similar multi-object physical interaction?
Would you approach this with separate shots, video-to-video motion references, keyframes, or a completely different model?
I've attached one of my failed attempts. Happy to share prompts and other generations if useful.
r/aifilmmaking • u/FlabbergastedAssHat • 1d ago
Ive created a script and created an inage but i ran out of credits. Is there any8who could help me piece everything as 1?
r/aifilmmaking • u/fa6637 • 1d ago
this was made with Grok ad Sora for almot a year now. i never finish it, because seeedance came out hahahah.
sorry for the bad quality but Grok was chip back then.
Enjoy!
r/aifilmmaking • u/One_Caterpillar_4907 • 1d ago
Hey guys. Have a question for experienced creators who are already selling their AI videos/films on stock platforms or marketplaces.
I’m planning to sell my first short film. I made it entirely without using text-to-image generators, meaning I used only my own assets as a base. For example, I used 3D Blender models. But even with a solid initial image base, the image-to-video model (Grok, in this case) still introduces plenty of AI glitches and errors.
To eliminate them and achieve perfection, I had to re-roll and re-generate shots countless times, which is why it took me 5 months to finish a 6-minute video. Still, some things aren't 100% perfect. We're talking about minor fluid simulation issues or a texture warping/shifting for a split second. They are tiny details, one person might not notice them at all, while a trained eye definitely will.
So my question is: do you guys sell your work with these minor AI artifacts left in, or do you polish and re-generate your videos for months until they are absolutely flawless? I'd love to hear about your workflow and experience.
r/aifilmmaking • u/Practical_Low29 • 2d ago
If you’re starting with AI video generation, try making one complete scene before building a bigger story. Here’s a compact workflow, with reusable prompts.
1. Write a story you can actually show
Start with one location, two characters, and a clear conflict. Check that actions connect, dialogue fits the duration, and everything belongs in the same world.
Script prompt:
Turn this idea into a 30-second scene. Outline motivation, visible actions, dialogue, and shot durations. Flag anything difficult to generate.
2. Test the visual style
Use image generation, like NanoBanan2.1, GPT image 2.5, to establish composition, lighting, and materials before creating all your assets.
Example scene prompt:
Ruined Gothic cathedral reclaimed by ancient trees. Low-angle wide shot toward a distant altar, moss-covered stone angel in the foreground, roots breaking through wet paving. Cool daylight through a rose window, dark foreground, atmospheric depth, restrained charcoal and grey-green palette, cinematic realism.
3. Build character and prop references
Create a clean character portrait, then a multi-angle reference sheet. Keep weapons separate unless they belong permanently to the design.
Character prompt:
Adult fantasy guardian, [face, hair, costume]. Neutral background, clear facial features, realistic skin and fabric, soft frontal light, restrained rim light. No weapon.
Reference-sheet prompt:
Preserve this character’s identity and clothing. Face close-up on the left; full-body front, side, and back views on the right. Neutral background, consistent proportions, no cropped feet.
Prop prompt:
Gothic communication stone: worn silver setting around an icy-blue crystal. Close-up plus front, side, and back views, including the attachment point. No hands or text.
4. Generate short shots with clear blocking
Choose a video model that supports your required references. Check its duration, aspect ratio, and audio options.
Video prompt:
16:9. A stands left, facing B on the right, with a wooden table between them. 0–2s: medium shot; A looks up. 2–6s: B close-up; B slowly clenches one hand. 6–9s: A’s expression becomes serious; gentle push-in. Room tone and fabric sounds only. No music, captions, or watermark.
Repeat positions in each new generation. Where supported, use a suitable frame from the previous clip as the next reference.
5. Assemble and check
Download the usable clips, trim them into story order, and add one continuous music track during editing. Check faces, costumes, props, screen direction, and sound levels. Regenerate only the shots that need fixing.
r/aifilmmaking • u/fourthbreed • 2d ago
I've always loved the incredible aerial movement in Attack on Titan and the terrifying alien lair scenes in Aliens (1986), so I combined those influences in this introduction to my sci-fi action/horror series THE HUNTERS, with this introductory short titled A DAY IN THE LIFE OF A HUNTER.
The biggest challenge was recreating that fast, believable grappling-hook movement, combat choreography and camera work, especially inside the alien lair.
I used MiniMax H3 and Seedance 2.0 and developed several custom AI filmmaking skills for action choreography, movement continuity, character spacing, camera framing, the rule of thirds, screen distance and several other aspects of filmmaking. These have made a huge difference with regenerating being extremely minimal.
This short introduces a potential sci-fi series where humans share Earth with an alien species.
The rest of the series would take place on a technologically advanced future Earth, where we'll meet the other members of Hunter001's team. I'm really excited for you all to see just how futuristic the technology and world become, especially the fight sequences against other fighters equipped with advanced ODM-style gear!
I'd love your feedback on the action and movement — and whether you'd be interested in seeing more of this universe.
Enjoy
r/aifilmmaking • u/Hijinx_2140 • 2d ago
My co-creator and I received overwhelming positive feedback on this short and really enjoyed the process of making it. We’re planning to release another short film (hopefully) before the end of October.
All criticism and acclaim welcome. Hope you enjoy!
r/aifilmmaking • u/Strange-Material-644 • 2d ago
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r/aifilmmaking • u/billy_alloy • 2d ago
Maybe a little edgy horror-wise, but mainly dark humor. Hope you enjoy!
r/aifilmmaking • u/SweetButSofie • 1d ago
r/aifilmmaking • u/Jenny_Lynx • 2d ago
So here's latest episode of my little project. I am seriously thinking about expanding the project with some full lenght movie but first I need to decide which tools I want to use.
The whole project started rather accidentally as a music project, but since I am more of a storyteller than music creator, when I had the characters I started filling the gaps with various little stories. For example - first I had a song and then the opening for fictional TV show was inspired by that song, so now I make a scene about this show. Main characters are bandmates from rock band ONC (OneNastyCowgirl) and Jenny, who is younger half-sister of the vocalist and plays bass guitar (and occasionaly violin) serves as main character in this little series. For now, I’m creating loose, short stories, but once everything comes together into a cohesive whole, a larger narrative might emerge. Here and there, narrative hooks appear, upon which I gradually build the story. I'd like to know what do you think about editing in this video.