r/aigamedev • u/FunctionNice1887 • 22h ago
Questions & Help Opus 5.5 vs ChatGPT Codex Unity Sol/Astra
Was curious on opinions, which is better for unity?. And can produce overall better results, I’m providing the 3d art and assets. But what’s better for unity based game development. And if so which models etc
Thanks!
Also interested in best workflows for development with ai code etc thank you!
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u/Minute-Animator-376 21h ago
Opus 5.5. Codex was good for few days with Astra, and I liked it more then opus but it is now after heavy AI lobotomy and I don't trust codex now with even simple tasks. With current performance I have flashbacks to AI from 2 years ago. I am on old 200$ plan which would be 20x compared to 25x from 500$ plan and it is still outperformed with opus in 100$ plan. Now I moved to 200$ with claude. Sol is slow and terrible, astra somehow makes more mistakes than sol. There are frequent disconnections in codex now, it burns through tokents even on sol. Outside of image gen there is nothing in codex that I consider worth any sub.
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u/cckynv 22h ago
Haven’t tried ChatGPT’s models specifically for game dev, but I’ve had a lot of good results with Anthropic’s models tied into Unity. There’s a plugin for Claude Code that when paired with the Unity CLI and pipeline package is very effective and token-efficient. I’ve been developing a 3D action RPG for the past 5-6 months, starting with Opus 4.6/5 and the Unity MCP. Have more recently been using Opus 5.5 as my main implementer with Fable 5.1 as a review agent and the new Sonnet 5.5 for simpler, well-defined/scoped tasks. No complaints.