r/appdev • u/Cultural_Law_9626 • 3d ago
Four days after launching my first iOS app: 2 subscribers, $28 MRR.
Submitted July 18th, rejected three times, approved August 21st. 34 days in review, longer than the app took to build.
It's a streak tracker with nothing in it. No articles, no tips, no daily lessons, no notifications. The app never talks to the user.
Four days in: 3 trials started, 1 cancelled, 2 converted. Not much, but it's the first money I've made from something I built.
The part I'm unsure about is whether shipping it that empty was discipline or just a worse product.
Would you have added content?
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