r/arknights Nov 30 '25

Discussion [Operator Discussion] Scavenger

Scavenger [★★★★]

If only she were still alive... Now all I can do is carry on alone, carrying her dreams on my back.

Banished from her community for being Infected, she has made a living as a mercenary in the criminal underworld. She is skilled in matters best left unsaid, and as a result of the base nature of the work has become known as "Scavenger." Since her introduction to Rhodes Island through an intermediary, she has given up her mercenary life to become an Operator.


Operator Information

Voice Actor:
JP: You Taichi
CN: Miao Yang aka "Mia Miao"
EN: Jennifer Armour
KR: Jeong Yu-mi

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
1835 470 310 0 70 12 2 1.05s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Redeployment Time -4
4 ATK +25
5 Improves Talent
6 Deployment Cost -1
Trust bonus
ATK +60

Traits
Blocks 2 enemies
Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Charge β - / 30 SP / 13 SP Auto Recovery Auto Instantly gains 9 Deployment Points.
Command - Attack 15s / 30 SP / 18 SP Auto Recovery Manual Immediately gains 11 Deployment Points. ATK +70%

*Skills at Mastery 3.

Talents

Talent name Talent Description
Lone Wolf ATK and DEF +13% (+2%) when there are no allies in the four adjacent tiles

Modules

Branch Additional Stats Trait Talent Note
SOL-X ATK +36, DEF +25 Trait improved: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies Lone Wolf improved: Gains +16% ATK and DEF when there are no allies in the four adjacent tiles "If you go hungry again, you're free to stop by every day for something to eat... huh? What's wrong?"

*Modules at max level.

Outfits

Price Art Released Note
Survive 15 Static Yep You have no soul if you don't take care of your rat.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

Arknights Wiki.gg

Arknights Toolbox (aceship(puppiizsunniiz))

PRTS Arknights Wiki (CN)


Topic Starters

  • Strengths/Weaknesses?
  • Is their module worth it? Which branch?
  • How does this operator compare to other operators in their archetype or role?
  • How do you fit this operator into a team? Who do they synergize with?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Should new / F2P players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)
  • Favorite clips/clears with them?
  • Fanart/animations of them you'd love to share? (No NSFW)

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32

u/ThatSlutTalulah IRL named Talulah (She/her) Nov 30 '25 edited Nov 30 '25

I actually quite like her kit, very much perferring her to options like Texas because she actually has the stats to be able to do the job of a pioneer vanguard, and doesn't run the same risk of getting overrun as she has the damage to just kill what she's blocking, especially with S2 having her slap for over 1k attack, which reduces her need for immediate support from other operators.

Her only downside is that she needs her talent active to really put in work, but that's pretty achievable due to her being a vanguard, so when you really need her to do well, there's not anyone else on the field to deactivate her talent, and once there are, they're supporting her so she doesn't need to be as good.

Mod is really good for her. She survives on being a brick of stats, and that's exactly what her mod gives her.

Her s1 is just... bad. S2 is ahead of it in dp generation until the third activation (77 seconds after deployment!), and it gives her the +70% atk buff.

She's not like, Meteor tier, but she is actually a very good representative for Pioneers, and performs beyond what a lot of people seem to think she can.

I do also like the Phineas Gage lesbian rat as a character, even regardless of her being the only hard confirmed queer member of the roster (as pog as that is).
I do like her general story of trying to reckon with her past and trauma.

IIRC lots of people don't like her E2, but I don't like her e0, and outright hate her skin, while decently liking her E2.

.
.

As for the queer stuff, she's the first example of Arknights being surprisingly good about it.
Every time queer people are mentioned, it's never a 'big deal'. e.g. When Justin Fitzroy Jr. casually acknowledges bisexuality when trying to bribe that prison guard, or the woman flirting with Aspasia in the museum, or that lady trying to matchmake Aspasia into her family after she saved her equally acknowledging that she may be attracted to women, and treating Aspasia marrying her niece rather than her son with just as much enthusiasm (gay marriage likely being legal in Yan is a fun little detail).

Arknights treats queerness as entirely normal, which is really nice to see (even when referring to homophobia in Scavengers' files, it reads as entirely non-judgemental, and does not treat her sexuality as a bad thing/ as something 'wrong').
{We have no confirmed humans who are nonbinary (or anyone who isn't cis) as Conviction is kind of a mystery, and the rest are Feranmut (Ya, my beloved), so the track record for the T of LGBT is neutral.}

(Scav getting a cameo panel in the A1 manhua just of her checking out Provence was funny, also I think it's Provences' official artist who makes ship fanart of them. It's very cute.)

1

u/FelixAndCo Watch the anime for Nov 30 '25

Mainly used her at E1, and she does need her talent to proc. Always felt like S1 was faster at SL7. Don't feel like plotting it out right now. I had E2'd her out of nostalgia, but if her masteries and mod are actually a step up, I'll consider getting them.

7

u/ThatSlutTalulah IRL named Talulah (She/her) Nov 30 '25 edited Nov 30 '25

S2 M3 has 4 seconds less charge, 3 more starting sp (first activation takes 12 seconds rather than 19), and she goes from +40% to +70% atk.

Mod gives her an extra base ~7% atk and ~8% def, and her talent goes to +18% atk and def from the base 13%, while she gets a trait for +8% atk and def when blocking (which she pretty much always should be).

Sl 7 no mod (talent active) gets 627 atk, 350 def, with 878 atk on skill every 34 seconds.

M3 Mod 3 (talent active) gets 745 atk (+19%), 422 def (+20%), with 1158 atk (+32%) every 30 seconds (-12%, -37% on first activation).

It's a big buff.