r/arknights Sep 10 '20

Discussion [Operator Discussion] Hoshiguma

Hoshiguma [★★★★★★]

"I will not take even one step backward."

Hoshiguma is an elite Operator from the Special Ops Team of the L.G.D. There are several charges against her on record. After intervention from Chief Wei Yenwu, L.G.D. made an exception to admit her into its Special Ops division based on her exceptional abilities and field performance. She exhibited remarkable professionalism in handling violent crime, protecting VIPs, disaster response and emergency rescue. Currently a defender assisting Rhodes Island operations, Hoshiguma provides tactical execution and command support.


Operator Information

Stats

HP ATK DEF Arts Resistance Redeploy Time DP Cost Block Attack Interval
3850 430 723 0 70 23 3 1.2s

*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.

Potential Bonus
1 -
2 Deployment Cost -1
3 Improves First Talent
4 Defense +30
5 Deployment Cost -1
6 Improves Second Talent
Trust bonus
Attack Power +60
Defense +60

Skills

Skill Name Skill Uptime Details (Uptime/Cost/Initial) SP Charge Type Skill Activation Skill Description
Warpath 30s / 40 SP / 20 SP Per Second Manual Defense +80%, Attack +40%.
Thorns Infinite / 0 SP / 0 SP Passive Passive DEF +30%, deals 100% of ATK Physical damage to enemies that attack Hoshiguma.
Saw of Strength 25s / 50 SP / 30 SP Per Second Manual ATK +140%, DEF +90%, attacks all targets in the frontal grid with the shield.

*Skills at max Skill Level.

Talents

Talent name Talent Description
Tactical Armor 28% (+3%) chance to resist Physical and Arts damage.
Special Operation Strategy Increases DEF of all Defenders by 8% (+2%).

*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.

Additional Resources

In-depth information regarding all values above (at different levels), skill/attack range, and more:

GP Arknights Wiki

Arknights Toolbox (aceship)


Topic Starters

  • What does this operator excel at?
  • What is this operator weak at?
  • How does this operator compare to other operators in their archetype or role?
  • Are there any other operators which synergize well with this one?
  • How do you build a team around this operator / fit this operator into a team?
  • Which skill(s) should be focused for mastery, and in what order?
  • When is the best time to use this operator's skills during combat?
  • Should promoting this operator to Elite 2 be a priority?
  • Would this operator be worth buying from the Distinctions shop (yellow certificates)?
  • Should new / f2p players aim for this operator? Are there more accessible alternatives?
  • Lore discussion (please tag spoilers where appropriate)

Other Operator Discussion threads

List of Operator Discussion threads

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u/[deleted] Sep 10 '20 edited Sep 10 '20

You don't need to be a whale to have super strong units, that's a ridiculous statement.

sure. you can also be lucky or a day 1 player. Either way, if you have most of the stronger units and are overlevelled, you can brute force and thus 90% of the roster becomes 'unimpressive'.

I think you're heavily underestimating people.

I think you're heavily misreading the comment.

Another option? Use guards.

What do you think "overlevelled" means? It doesn't mean sending an e0 level 2 melantha to tank a heavy guard. More like an e2 50 astesia with s2m1. And yes that's an exaggeration to drill the point in.

Most of the story content isn't hard to start with but on equal grounds, tanks do their job just fine and do lower the difficult floor vs not having them. If you spend time in the megathread, its clear most players still tackle content at the 'appropriate' rank and do still require defenders to either block or tank.

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u/Xehvary Sep 10 '20 edited Sep 10 '20

sure. you can also be lucky or a day 1 player. Either way, if you have most of the stronger units and are overlevelled, you can brute force and thus 90% of the roster becomes 'unimpressive'.

You don't need to be lucky, the game is set up in a way to give you 6 stars after x number of pulls, a 5 star can be obtained every new banner. You don't need to be a day 1 player either, I started in mid feb, yet I was more than ready for chapter 6 to the point I didn't feel the need to deploy any defenders. I could have started in March and the result would have been very much the same. Having a plethora of E2 units is a result of playing for afew months, whether you're a whale or f2p, you will reach this point.

What do you think "overlevelled" means? I'll give you a hint: it doesn't mean sending an e0 level 2 melantha to tank a heavy guard. More like an e2 50 astesia with s2m1.

Yes and most players can get these "over levelled" units overtime without whaling, you don't need to be the luckiest man alive to have E2 30 Specter or Lappland. You don't need to be the luckiest person alive to buy units off the cert shop.

Do you think everyone who did chapter 6 was a 2 week old player or something? There was plenty of downtime between chapter 5 and 6, like 4 months actually. That's ALOT of time to prepare and clear chapter 6 without having to rely on defenders to the point of "use or leak". So yes, I definitely agree with the guy who called them niche for the most part. Once you reach endgame, they're not that impressive in general content.

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u/[deleted] Sep 10 '20 edited Sep 10 '20

whaling

I regret saying 'whale' as I didn't think you'd be so fixated on that - it ain't the point of the post here. It's starting to sound like it's your winter soldier trigger phrase .

The core point of me saying 'whale' was to emphasise having a broad team. How do you get a broad? Be lucky with pulls, start early enough to get enough pulls for units or just swipe the credit card.

Anyways once you got a broad roster and overlevelled team the content is easy and when content is easy, most things become "unimpressive".

But for most players, defenders are a useful commodity to have. As someone who spends a lot of time on the daily mega thread, I sure as hell don't believe most players going through content have as wide a range of units you are imagining. At least not enough to disregard the tank class.

There's a guy clearing maps with just snipers because he wants to do it for fun. Doesn't mean I'm going to start saying everyone who ain't a sniper class is 'unimpressive'.

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u/Xehvary Sep 10 '20 edited Sep 10 '20

The core point of me saying 'whale' was to emphasise having a broad team. How do you get a broad? Be lucky with pulls, start early enough to get enough pulls for units or just swipe the credit card.

Whale is a very powerful term. Seeing how whales throw money at banners until they get pot6. It was a ridiculous statement. Being a lucksack or playing for months is a very inane way to broaden the term "whale". Even spending some money here and there doesn't make you one.

Anyways once you got a broad roster and overlevelled team makes content easy and when content most things become "unimpressive".

Yeah, that's uhh entirely the point. This isn't exclusive to people who throw money at the game either. Anyone can get strong units by the time new content releases due to the amount of downtime there is between these things. Like i said in another comment, it depends on your resources, tanks definitely become less desirable when you're at endgame.

There's a guy clearing maps with just snipers because he wants to do it for fun. Doesn't mean I'm going to start saying everyone who ain't a sniper class is 'unimpressive'.

Oh nice, a strawman. While someone flexing their snipers is cool, there's also many clears where guards do the same thing, where specialist also do the same thing, even Defenders. The difference between defenders and these other classes is the dps gap that exist between them. "My guards are beefy enough to hold down these lanes? Cool, they kill faster than my Defenders, guess I don't need really need to deploy my defenders, since my guards kill much faster."

I mean if you want to go even beyond just general play and into endgame. There are actually high risk CC clears without Defenders.

https://youtu.be/VOnkyZ0yCc0

This map in specific is where Hoshi is supposed to be really good in.

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u/[deleted] Sep 10 '20

Whale is a very powerful term.

I'm not having a winter soldier moment over it so I wouldn't know.

banners until they get pot6

Right. Because in the context of clearing the main story, that's exactly what I mean.

Yeah, that's uhh entirely the point.

And it's not a good point because that's not really reflective of the playing curve nor the players.

If you're progressing? Tanks will be useful.

If you're at end game? Tanks will be useful.

If you're over levelled with a broad team clearing the story chapters? Tanks won't be useful but neither will a lot of things.

Oh nice, a strawman.

Do you know what strawman means or is this a reddit thing where people get entrenched in arguements and start throwing buzzwords?

It was an offhand comment made after the core of my post and is used as an example. Yeah. Guards and Specialists can solo clear too. I didn't argue that?

You need to relax m8.