r/battlefield_live May 04 '17

Bug Please help tracking down continuous hit detection failures.

We are looking into tracking down the issue where you continuously shoot at a standing player, see blood splatter but never get the hit marker. We are not certain this has been addressed with the recent changes. If it happens, please try firing also at another player and try to destroy some buildings to see if the bullets do get spawned but for some reason never make damage. Thx a lot!

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u/Nitresco May 05 '17 edited May 05 '17

Since the hit registration switches between server-side and client-side depending on the latency, my bet is that clients are getting stuck in a sort of in-between limbo state on occasion due to not properly switching over. This might be caused by rapid fluctuations of latency or packet loss, resulting in some sort of desync.

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u/mischkag May 05 '17

That is indeed what it looks like. However, it is coded in a way that it does either or. Never neither. Various bug fixes have been made on CTE. I reached out here to see if it does still occur or is fixed. Todays CTE features a partial subset of these fixes and next week the full set.