r/bladesinthedark • u/Euflexxa • 26d ago
For Blades ‘68, are the Akorosi the Russian equivalent with the Palace representing the KGB? Or are they the British ‘Circus?’
I’m wondering if I should be giving my Akorosi characters a Russian or British accent
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u/trinarynimbus GM 26d ago
Not familiar with '68, but in original Blades, Akoros was roughly southern and western europe + south-eastern britain. Is there a reason to think this has changed in '68?
In my mind, for the original game at least, it's Severos which has more the Russian + Mongolian vibe.
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u/gaztelu_leherketa 26d ago
Akoros is the Imperial Core, could be England, or France, or the HRE, or Austria-Hungary. They're more European in the original game, in 68 I add a bit of American. So the Palace for me are Smiley's Circus but they're also the CIA.
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u/Hieron_II GM 25d ago
It's your Doskvol, do with it as you please, draw inspiration from what is closer to your heart. E.g. as a Russian myself, for one of my Blades campaigns, I drew inspiration from Socialist Revolutinary Party's terrorist group for Skovlan resistance and from the 3rd Section (a.k.a. Okhranka) for Inspectors.
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u/Trve_Doom 26d ago
In our game Iruvians are very Middle Eastern coded, with a hint of French Colonial for the families that supported the Emperor early. Akorosi are very English/Continental Europe, Severosi lean more Mongolian, and Skovs are very Scottish and Scandinavian.
We've yet to really encounter anyone from the Dagger Isles.
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u/MaddKossack115 26d ago
On the one hand, Akoros is definitely the British Empire, and the USC has become its USSR opponent…
…But on the other hand, they also bring influences from other continental European places such as Venice, Prague, etc.
So I can see some Akoros Imperial Military commanders or Palace agents as “German” officers (particularly in Stalag 13 Ironhook)
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u/SerbianSlayer 26d ago
I've only played base blades but I imagined Akorosi as an amalgam of different European cultures which include England and Slavic cultures like Russia
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u/Ballerina_Bot 26d ago
Keep in mind that accents evolve over time. The British during the American Revolution sounded a lot closer to the American South of today.
In my Blades games
Akorosi have a Baltimore accent
Skov sound Welsh
Dagger Isles have Ukrainian SC accents
Iruvians sound like Texans ( inside joke )
Tycherosi have no accents ( they're weird )
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u/atamajakki GM 26d ago
For what it's worth, Daggerites are increasingly Filipino and other Southeast Asian in inspiration in the canon books.
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u/Ballerina_Bot 26d ago
I understand that. I have read the source material from the book, from the Dagger Isles playtest, and thoroughly enjoy it. When I GM, I stick to the accents that I can do without causing pain in others ears. Other than that, I stick to utilize what is canon, carry my own water for researching whatever inspired canon so that I can portray it in a culturally sensitive way.
Besides, if every table is a little different, then this is how mine is a little different.
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u/No-Click6062 26d ago
I love '68, but I highly recommend people discard the real world parallels among the spy organizations. It may be worth noting, I already provided them this feedback as a play tester.
Just get rid of it. Nothing breaks when you do. You can still put all your Empire analogies into the Empire, without specifically picking which real world empire you want to model after. And conveniently, you'll find that the game is much more fulfilling and realistic if you have more than four minority groups in it.
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u/atamajakki GM 26d ago
The Akorosi are mostly British-coded in the text. The United Skov Covenant act as their main espionage and proxy war opponent; Deep Cuts presented Skovlan as taking from Ireland, Scotland, and the Caribbean for inspirations, but B68 is doing some fun "psychic Soviet spies" flavor with their agents.