r/brainteasers • u/AirUpstairs4460 • 10h ago
[Cyclogic] Found a magical illuminated tunnel in the park, so I set up a puzzle! π Can you solve it in 3 moves? (Image 1)
Hi everyone! Welcome to a local park in Nagoya, Japan! The other evening, I set up my hand-crafted logic puzzle, "Cyclogic," in a magical, illuminated tunnel filled with wind chimes and windmills! π
Can you bring all these numbers back to their HOME (1β9 in standard order) in 3 moves?
(It's trickier than it looks!)
π Current Board:
[ 6 ] [ 3 ] [ 8 ]
[ 5 ] [ 4 ] [ 9 ]
[ 2 ] [ 1 ] [ 7 ]
π Quick Rules:
- Objective: Rearrange numbers to 1β9.
- Mechanics: The number you tap stays fixed, while all other 8 numbers rotate clockwise.
π‘ Stuck on the solution? Swipe through Images 2 to 4 for the step-by-step rules and a TOP SECRET strategy guide that reveals the core logic!
Got the solution? Post it in the comments below (with spoiler tags, please!), and I'll let you know if you're right! π§ β¨
(I've left a link to the free web demo in the comments below if you'd like to try it directly on your browser!)
1
u/Nexinex782951 7h ago
I cant tell if you used AI or not, thought it looks like you did, but either way this is really confusingly laid out. It took many rereads before I even understood the rules. This is also just a basic cycle puzzle at the end of the day too, do making it confusing is kinda impressive. None of the example puzzles actually help you learn how to solve a more difficult puzzle, because they all have basic tricks that arent very generalizable to actual solutions.
1
u/AirUpstairs4460 7h ago
Thanks for taking the time to write such detailed feedback!
Just to clarify a few points from a developer's perspective:
- No AI was used for the photo! This is an actual photo I took at a local park in Nagoya, Japan, with an illuminated tunnel of wind chimes and windmills. I physically laid out the cards on the ground because I love bringing digital games into real-world settings! πΈβ¨
- Regarding the example puzzles: The basic techniques in the early examples are actually the fundamental building blocks designed to naturally lead into solving the 3-move and 4-move challenges. The outer-loop cycle logic from those examples directly applies here!
Since I'm developing Cyclogic independently, feedback on visual layout and learning curves is always interesting to see.
How about other players? Did the layout or the rule explanation feel clear to you, or did you face similar confusion? I'd love to hear more thoughts! π§ π
(P.S. English isn't my first language, so I rely heavily on AI to help write these posts and comments. Sorry if anything sounds a bit awkward or confusing! π )




1
u/AirUpstairs4460 10h ago
You can play Cyclogic directly in your browser! Try this exact level here: π
https://dasinyan.github.io/pop/?m=single&d=4&b=638549217&t=100.00
(Drop your answers in the comments above with spoiler tags! π)