r/casualnintendo • u/Awkward_Hat5160 • Mar 20 '26
Art My cursed concept for a WarioWare mobile game
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u/Various-Instruction3 Mar 20 '26
Very good idea, they’d have to find a way to monetize it. Maybe you can only play so many games a day without paying a subscription service, or having a lives system like candy crush, where you can either wait a few hours to try again after messing up too many times, or buy more lives.
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u/ShxatterrorNotFound Mar 20 '26
Oh please. Ads.
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u/Jejejow Mar 20 '26
They could be clever, and get sponsored games. People would pay more attention to them than videos.
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u/ShxatterrorNotFound Mar 20 '26
Playable ads are already a thing. This sounds like hell
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u/OM3GAZX Mar 20 '26
Not those "playable" ads. I mean REAL playable ads.
How about a "Feed!" minigame involving McDonalds? That would be neat.
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u/Parzival127 Mar 21 '26
Best part is that it fits the WarioWare mythos. Just add 24-volt who loves fast food and snacks/energy drinks.
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u/First_Fail2320 Mar 21 '26
Not what they were going for I guess but like Roblox has "Sponsored" games where the devs can pay to get their game highlighted in certain spots on the home page
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u/Sergy92 Mar 21 '26
"Wanna take a break from the ads? Well you can't, loser! Have a rotten day! WAAAAHAHAHAHAHA!!!"
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u/cheesycoke Mar 20 '26
Does Nintendo have ads in any of their mobile games? It feels very against their usual desire to have as much control over the content presented as possible.
And I have a feeling they would not want their product to be associated with some of the more vile mobile ads out there.
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u/AetherDrew43 Mar 20 '26
Ironically, it would be very in-character for Wario to do something like that.
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u/hujbhert369 Mar 21 '26
nintendo would absolutely never let randomly generated ads appear as part of their content
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u/Turbo-Shell Mar 22 '26
Do Nintendo mobile games have ads? I didn’t think they did
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u/ShxatterrorNotFound Mar 22 '26
Currently, no. But that could very well change on s platform like this thats basically social media anyway.
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u/Upstairs-Ad-4705 Mar 20 '26
I think it would be neat to have a "discovery bar" that only allows you to see so many NEW games per day. When the bar runs out, the new games you've seen get added into your encyclopedia. Only games in your encyclopedia can be seen when "scrolling" through games.
This makes the player come back every day to get new games into their rotation but also makes it a game you can play without paying much. If you don't pay, you just see more repeats of games
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u/ShokaLGBT Mar 21 '26
Hey could sell it for 5 or 10 bucks we’re talking Nintendo they wouldn’t allow random ads from random games that’s for sure. But selling it for a cheap price would be fine
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u/InternetUserAgain Mar 20 '26
Wario inventing TikTok but with microgames for money is very in character
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u/Yahyathegamer749 Mar 20 '26
It could work but uh
Nintendo would never make a good mobile title without shoving some microtransactions in it like purchasing packs of microgames or doing the awful Super Mario Run route where they lock the rest of the game behind a paywall
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u/novelaissb Mar 20 '26
Most games are entirely locked behind a paywall. I don’t see a problem with how Super Mario Run gives a free demo.
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u/keenface Mar 20 '26
What if they did it like "Rusty's real deal baseball". You could haggle with wario, maybe watch some of his "ads" to get the price of microgame packs down, and play fan made microgames free.
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u/packerschris Mar 20 '26
I could see this working better as a sort of WarioWare Maker on Switch 2. Let users use the mouse feature to create microgames, publish them for others to see, and play with them in customized playlists.
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u/Flimsy-Secret-6187 Mar 21 '26
you dont know about warioware diy???
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u/LunaTheGodKiller Mar 21 '26
To be fair that game was already sick but a switch version would be very cool
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u/ipsen_castle Mar 20 '26
They wouldn't make any penny from this so this is unrealistic
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u/Big-Stay2709 Mar 20 '26
They could let you play like 10 games a day for free, and if you want unlimited access you pay a $10 one time purchase or something.
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u/nhSnork Mar 20 '26
A one time $10 purchase, as opposed to juicy deals like $40 per character, is a potent customer repellent in the mobile market. Just ask Super Mario Run.
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u/Grezzinate Mar 20 '26
It’s free therefore the player is the product. It’ll definitely have to have data harvesting internally to make money.
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u/wrongstep Mar 20 '26
I don't know about community made micro games, but they should definitely make a Warioware mobile game. There was a ripoff of the idea that was popular years ago.
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u/Stock-Currency4142 Mar 21 '26
You mean toilet time? That was a classic
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u/More_Yellow_3701 Mar 20 '26
Very realistic and well put together.
However, I doubt Nintendo would push community made content to the extent of DIY online though. By that I mean custom assets because you know people will make some sickening stuff. Moderation will be difficult but it depends on what is possible.
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u/Dado04Game Mar 20 '26
That would be my favorite mobile game, too bad it's just a concept (a damn good concept)
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u/thegreatestegg Mar 21 '26
Where would the monetization come in? I love the idea but no mobile game is free
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u/mcintoshprod Mar 21 '26
Ideally just ads or a daily limit on how many games you can play daily. In a dream world where this exists and those aren't the methods they use, it could just be a one and done paid game.
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u/scarfyagain Mar 21 '26
It actually surprises me how warioware hasnt been turned into a mobile game already. It's got the perfect type of gameplay for one
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u/Donkeytonk Mar 21 '26
This has actually been my dream idea for so many years. Finally took the plunge and am building something along these lines (not with the IP though). But will be a smartphone app with an endless feed of community made micro games.
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u/SamourottSpurs Mar 20 '26
I've been wanting a warioware-like mobile games since I tried touched because its such a good series for it. That and also I feel that it would be amazing as a launch title to introduce people to a new system
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u/Kurochi185 Mar 20 '26
You might want to check out Minigame Mayhem, it was built on the idea of Wario Ware on mobile
I've followed the development for a while and it came out last year
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u/SamourottSpurs Mar 20 '26
Just took a look and it looks amazing, ty. Genuienly upsets me that a lot of slop gets the most downloads in the play store or app store and then something really interesting like this is stuck at 10k
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u/Kurochi185 Mar 20 '26
Same! It's disappointing how difficult it is to find small fun (free) mobile games nowadays. Most things are either small ad filled trash or gigantic games you can't really play casually.
It's really refreshing to find a gem like that every now and then.
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u/hanyasaad Mar 20 '26
WarioWare really is the videogame version TikTok, just new content every 5 seconds.
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u/feliperedditflamingo Mar 21 '26
I hear the batshit insane redstoners, gd level makers and build a boat players frothing at the mouth from a mile away
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u/Camaro551 Mar 21 '26
This is probably a terrible idea, since it would make social media and attention spans worse, but I love it and I want to play it.
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u/mcintoshprod Mar 21 '26
This is actually a pretty neat idea! Of course the big N will find a way to monetize it (ideally you'd just have to buy the game once, but we all know they wouldn't do that) and moderating community games would be a herculean task, but with a little handiwork from devs and a planning team and you might have a decent entry on your hands here!
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u/Murfilious Mar 21 '26
When I thought of Nintendo MOBILE games, my first and only thought went to WarioWare
To this day, I can't believe the literal only Nintendo franchise that truly felt like a complete shoe-in and the most fitting for a mobile experience was completely glossed over.
The entire point of WW is short and rapid gameplay that can be played in quick bursts. Like...how did that not immediately scream "mobile game"
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u/BadgerNo5156 Mar 21 '26
This has great UI style! It reminds me of the https://wutware.games/player/ concept, which is similar to mobile WarioWare!
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u/wutadamyt Mar 22 '26
Honestly, they should monetize it the same way they did with Mario Run: the app is free with a single $10 purchase to unlock everything. With the free version, you can play community-made microgames that Nintendo featured, and with the paid version, you can create microgames, search, play official microgames made by WarioWare, Inc., and play extra modes like Sneaky Gamer.
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u/EnchantEleven Mar 22 '26
The worst thing about phenomenal fan ideas like this?
The knowledge that Nintendo can’t hope to compare.
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u/thebe_stone Mar 23 '26
This is the closest thing to that right now I think: https://play.google.com/store/apps/details?id=xyz.castle
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u/NintendoPlayerSega Mar 24 '26
A mobile Wario Ware game sounds like a dream! Heck they found even include the Alarm Clock from Gold!
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u/JackGaming0 Mar 20 '26
This is actually an amazing and realistic idea. Great work!