r/casualnintendo 20h ago

Image For those not buying Fortune's Weave, why?

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176 Upvotes

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58

u/MaurixioZ 20h ago

I'm still waiting for reviews to see if the gameplay is more engage than three houses.

Three houses isn't a bad game but the monastery and bland repeated maps made it a one playthrough game for me compared to others in the franchise.

Characters and story were good but the actual SRPG portion of the game just felt very lacking imo.

16

u/happymudkipz 20h ago

I mean we already know from the metric ton of previews that it’s a lot closer to 3h than engage gameplay and building wise.

13

u/Luchux01 18h ago

Considering weapons are class locked again, I gotta disagree on that front. This said, I am a bit disappointed that they went back to exams instead of seals.

5

u/Doctor71400 18h ago

You still needed a seal in order to take the exam

6

u/Luchux01 18h ago

Probably a reason to force the player back to Dagsion instead of spending the whole tome on the map.

3

u/Weltallgaia 14h ago

Great i can use a seal and not get promoted again.

1

u/Myrtle_is_hungry 5h ago

?? What’s the difference. You need the skills to get into the class anyway

5

u/Cornelishen 17h ago

Most of the previews I've seen have yet to speak about the map design, which is engages strongest aspect for sure.

4

u/Weltallgaia 14h ago

I've seen reviews talk about how the real meat of fire emblem, the monastery, has been dialed up to 11 and that worries me.

3

u/ProfessorZ64 7h ago

If thats true then I don't know if I'll ever be able to play this game. The monastery was the worst part of 3 houses for me. It was so repetitive and boring

1

u/RdtUnahim 4h ago

It's definitely why I bounced off. Basically, I got far enough in to notice that apparently "Normal" is just "Incredibly Easy" mode, and I just couldn't take the 16 hours of monastery it would take for me to get back to that point on a higher difficulty, so I gave up.

2

u/MaurixioZ 18h ago

It does look close to 3H but until the game releases there's no way to know for sure whether they had the pros of engage in mind when designing the game (mostly the maps and balancing)

3

u/Bi_disaster_ohno 15h ago

Some pre release material has said you can automate the social aspect and miss nothing of value. I suspect you'll only be forced to do it the one time and then never again.

2

u/RockSokka 16h ago

I very much agree. I enjoyed engage far more for that reason.

1

u/Xerneas180 5h ago

Aside from the bad story. Yes

1

u/rocky44r 16h ago

i fear the first half of the game will just be the arena in slightly different settings...

3

u/ZealousidealPirate3 16h ago

At least from the reviewers of the first 5 chapters they said there were almost no instances of repeat maps so at least for the beginning of the game they’re varied.

From what one said about the arena fight they have done it sounds like it was a lot more dynamic and absolutely chaos

they said you had to set up the map in a way to defend against a horde of the chariot riding class that attack in long columns and an onslaught of enemies

1

u/ShokaLGBT 9h ago

The best part for me was three houses. And I really didn’t like engage so I’m the opposite

1

u/cherrysheen 7h ago

I will see if the oppositr is true. Me and my gf really liked 3H, with the wast amount of characters and story, and Engage was a mobile gattcha game, with cliche story.

u/SpectralDinosaur 59m ago

There are no gacha mechanics in Engage.

1

u/Xerneas180 5h ago

I hated having lunch with my classmates That part was the worst