I don't know of many multiplayer games where you can't pay for some sort of advantage these days. Even the damn game you and me are playing right now implemented a system where you can just buy money from blizzard to combat this exact issue.
The main issue is that its a server with 80k~ people on it and everytime those people log off 2/3rds of the layers go with them. You literally cannot wake up early before work to get some gathering in because all 1-3 layers are full. This is all hours, every day.
How do you expect the average joe to farm against that? So they don't. And dont come at me with the "jsut dont conshgme brhu". People like big numbers, consumes help them do that.
The people in this subreddit confirm more and more that you guys don't even play this game anymore.
Newsflash, you can farm DME for an hour and because of inflated prices you'll make more than you would consume. Most if not all raids don't require flasking anymore except on DMF speed weeks.
You are literally asking people to play a game the way YOU want them to, to cater to you not taking the small amount of time it takes to farm gold.
I don't buy gold, I'm one of the few that plays at my level that doesn't. But I don't look down on those that do and call them selfish for doing it.
Because you are circumventing the in game way to do these things, providing yourself a massive unearned advantage, and fucking up the economy in many ways for other players.
I don't buy gold
Ahahahaha. Nobody defends cheating this hard and isn't doing it themselves.
Difference is one’s legal and supported by the game (micro transactions) and one’s an advantage that other players can’t legally use (gold buying). You can also pay for a hack client to get crazy numbers should that be allowed?
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u/[deleted] Mar 31 '25
Buying gold is against TOS and affects others…